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NPC Generator

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Advanced [show]


Whurbin Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He is bristling with hidden weapons, mostly nunchakus and flails. His long silver hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Whurbin Helcral, Male Dwarf Monk 12
Medium (4'1") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 45 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +5, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 200 pp. Rich purple corundum (700 gp). Deep green spinel (110 gp). Rhodochrosite (9 gp). Red-brown spinel (110 gp). Fiery yellow corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Finellen Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears dark leathers with embroidery. She keeps her blonde hair in a pixie cut. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy, self-centered, vain, and jealous.

History: She was born to loving parents in a slum to the east. Cursed with a spirit at a very young age, Finellen has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: Doesn't want to be a Courier and was forced into it by her family; and to reunite with her old friends

Flaws: Disease, Selfish. Bonds: Poor, Adventurer, Family. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Finellen Rakankrak, Female Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Superior lock.


Social Check DCs


Bimpnottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.

History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Roofer

Voice: Hard of hearing, loud

Attributes [hide]

Bimpnottin Ironhide, Female Gnome Paladin 12
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 135 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 21 (+5)16 (+3) 8 (-1)18 (+4)
Skills Performance +8
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon, Goblin
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and black handkerchief worn on her left side. Her attire stands in sharp contrast to her sai, which is beautifully polished and possesses an ornate carving of a rose on it. Her chestnut hair is wavy and long. Her eyes are a pleasant amber.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.

Motivation: A deep hatred of goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Logical. Flaws: Racist. Bonds: Rich, Criminal record, Enemies. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Griselda Accord, Female Half-Elf Bard 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Obsidian (9 gp).


Social Check DCs


Gormogord Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is thinning but still full. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Ugly, Lazy, Insane. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Gormogord Tealeaf, Male Halfling Expert 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 78 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 300 pp. Silver pearl (120 gp). Tiger eye turquoise (5 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Fiery yellow corundum (1200 gp). Amethyst (120 gp). Coral (120 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Chalcedony (80 gp). Iolite (80 gp). Hematite (5 gp). Silver pearl (120 gp). Eye agate (5 gp). Azurite (5 gp). Star ruby (1200 gp). White opal (1200 gp). Smoky quartz (80 gp). Eye agate (5 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). 1 Medium magic item.


Social Check DCs


Audhild Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dark leathers with embroidery. She keeps her silver hair in a pixie cut. Her eyes are a pleasant violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born several months after her mother was called into army service. She worked as a nervous Tanner and found it very stressful. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Shy. Bonds: Adventurer, Military, Job, Debt. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Audhild Caebrek, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)6 (-2) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 gp. 1 Disguise kit.


Social Check DCs


Bardryn Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She usually wears her grey robe and has her quarterstaff always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. She has styled her chestnut hair well, parting it to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She struck the Detective job and began her own company from there.

Motivation: She wants to get laid; and she'd like to take her coworkers down a peg

Flaws: Shy, Mundane. Bonds: Slave, Job, Has a crush. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Bardryn Thrahak, Female Dwarf Ranger 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Creega Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her lance always slung over her shoulder. She has wavy auburn hair. Her eyes are a pleasant gray.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Creega took refuge in the large cave and found the beat up lance and armor she uses now. She now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Guardian, Nature, Rich, Job. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Creega Churchill, Female Half-Orc Wizard 7
Medium (4'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 11 (+0)2 (-4)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears pastel trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He keeps his orange fur in a flapper bob. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful necromancer made him what he is. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Enemies. Occupation: Barber

Voice: French accent

Attributes [hide]

Cloak Wing, Male Tabaxi Warrior 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 5 (-3)11 (+0)
Skills Medicine -1, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Jade (110 gp). 1 Healer’s kit.


Social Check DCs

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