Dûgza Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in a clean black cloak covering his clean studded leather. He wears his silver hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in the south. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 4 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 4 (-3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 7000 sp. 1 Minor magic item.
Charles Alby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He is dressed in an above average manner, and his gloved hand is found clutching a sickle. His auburn hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: Born in the north his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Insane, Selfish. Bonds: Attractive, Enemies, Poor. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Cagak Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His golden hair is singed and shortened. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Cagak embodies much of what other species detest in the Half-Orcs. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Cagak hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and a deep hatred of goblins
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Poor. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 90 pp.
Laucian Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his red hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Laucian was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 8 (-1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 700 gp.
Dustin Royal, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Dustin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.
History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son
Ideals: Impeccable, Pacifist. Flaws: Insane, Secretive. Bonds: Mentor, Family. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Zog Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily eccentric. Zog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Insane, Hedonist, Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Randal Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears violet painted combat armor at almost all times. His tied-back hair is chestnut. His thin eyebrows rest above his beady green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he's in love
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 |
Possessions: 800 gp.
Melissa Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in an above average manner and is in decent physical shape. Her white hair is kept up in a ponytail inside a broad hat. She has several tiny ruby earrings on each ear.
Personality: She acts crazy and hedonistic. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 200 sp.
Manea Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to fit into much smaller and tighter spaces than normal.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Religious. Occupation: Sage
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!