Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears bulky red painted plate armor. He has done his best to style his brown hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Hamil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hamil's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Passionate, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. Bloodstone (80 gp). Rock crystal (80 gp). Deep blue spinel (700 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his halberd ready. He wears a Stetson hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 260 gp. 1 Disguise kit.
Guy Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'11" and is typically in his Guard uniform. His right hand appears badly burned and disfigured. His silver hair and beard is wavy and long. He has hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Guard and found it very stressful. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Ignan
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Savaran Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She typically wears green cloth garments or leather armor. She wears a deerstalker hat to cover her moderate length rusty crest. Her eyes, though not visible through her cowl, are red.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is frequently practicing swordplay.
History: She was born into a rich family. Through the years after Savaran was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Savaran's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 48 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +6
Possessions: 1900 gp.
Ilde Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries pickaxes. Sporting a black mohawk this woman's hair draws a lot of attention. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Old thin voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 3000 cp.
Lorilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears just a tan suit. Her blonde hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a minor phobia of water and hates getting wet.
History: Lorilla lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She feels threatened by others; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
Ella Gyula, Female Human [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she wears professional attire. She wears her chestnut hair down. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Nature. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 sp. Tourmaline (150 gp).
Drifting Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, brown, dusty cloak. Her fur, while still mostly lavender, has prominent grey streaks. She has several tiny jet earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Fletcher for the past few years.
Motivation: She's attracted to the PC; and she has a crush on the local weaver
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Criminal record, Job, Has a crush. Occupation: Fletcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 200 pp. Rich purple corundum (600 gp). Moss agate (16 gp). Emerald (600 gp). Aquamarine (900 gp). Red-brown spinel (50 gp). Chalcedony (70 gp).
Ahvain Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He dresses in yellow turtlenecks beneath a green coat with black slacks, marred by teas. His long brown hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born the only child of a wealthy merchant. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: A rival would like him out of the picture; and regain custody of his son
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Criminal record, Family. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 1 Minor magic item.
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