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NPC Generator

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Advanced [show]


Oskar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He keeps his white hair in a pixie cut. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: He was born at the edge of vast forest. Oskar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oskar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting, Logical. Bonds: Attractive, Nature, Criminal record, Has a crush. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Oskar Silveraxe, Male Dwarf Rogue 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)10 (+0) 4 (-3)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Ethereal Running, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. She has done her best to style her beige fur to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Cursed with vampirism at a very young age, Ethereal has worked very hard to control her curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Ethereal Running, Female Tabaxi Bard 8
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is styled in orderly dreadlocks. Her violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Server they were divorced and she won custody of their daughter. She worked as a Soapmaker, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Fighting, Athletic, Philantrophist. Bonds: Family, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cumpen Scheppen, Female Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 51 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)14 (+2) 18 (+4)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 4 Antitoxin. 1 Thunderstones. 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely green suit with tan socks and a vest with buckled shoes. His long green crest is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. Cursed with unlife at a very young age, Shedinn has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Paladin 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 13
Languages Common, Giant, Undercommon, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp.


Social Check DCs


Huru Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has done her best to style her silver hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.

Motivation: Further expansion of business; and expand her business

Ideals: Persistence, Optimist. Bonds: Attractive, Military, Job. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Huru Marlee, Female Half-Orc Bard 4
Medium (6'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 13 (+1)5 (-3)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 34000 sp.


Social Check DCs


Roger Harlow, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his halberd. His hair is white and curly. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He has drifted from career to career and currently works as a Guard.

Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Roger Harlow, Male Human Rogue 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)6 (-2) 13 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Pallabar Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. He is bald on top and has large black tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Military, Slave. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Pallabar Quillsharpener, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Fenriz Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fenriz took refuge in the old dungeon and found the beat up sai and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Attractive, Criminal record, Family, Nature. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Fenriz Dodge, Male Tiefling Warlock 1
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 4000 cp.


Social Check DCs


Silent Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man tends to wear a large pastel jacket. His gray fur is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: Halfling compassion; and to end his boredom

Ideals: Professionalism, Artistic. Flaws: Ugly, Emotional, Disease, Racist. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Silent Of Snakes, Male Tabaxi Warrior 6
Medium (6'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 800 gp. Hematite (9 gp). Amber (50 gp). Eye agate (9 gp). 4 Acid flasks. 4 Antitoxin. 4 Acid flasks.


Social Check DCs

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