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NPC Generator

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Advanced [show]


Raer Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He has always had a great fascination with Dragonborn culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Banker job and began his own company from there.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Enemies, Religious, Job. Occupation: Banker

Voice: German accent

Attributes [hide]

Raer Floshem, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beast Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel cloak and cross-gartered brown stockings. She wears her yellow fur up. She has a dull look in her copper eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants she idolized her father. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Beast Candle, Female Tabaxi Adept 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 14 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 12 (+1)19 (+4)
Skills Athletics +5, Performance +8
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs


Daar Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, and she perpetually has her club ready. Her copper crest is knotted and matted. Her eyes are a pleasant gold.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She never wears the same outfit twice, unless she absolutely has to.

History: She was always a brilliant, if unscrupulous mind. She has had some formal music training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic, Logical. Flaws: Disease, Insane. Bonds: Attractive. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Daar Lhamboldennish, Female Dragonborn Cleric 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 4000 sp. Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a hunchback. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Naill Sylvaranth, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bilbron Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and his gloved hand is found clutching a greatsword. His hair is blonde and curly. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Rich, Nature. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Bilbron Wildwander, Male Gnome Fighter 12
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 11
Hit Points 79 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 200 pp. Blue quartz (13 gp). Pink pearl (40 gp). Peridot (60 gp). Emerald (1500 gp). Lapis lazuli (13 gp). Rose (60 gp). Carnelian (60 gp). Rich purple corundum (1500 gp). Deep blue spinel (500 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Bather uniform, and he perpetually has his sai ready. His hair is chestnut and curly. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Bather and found it very stressful. He has worked as a Bather like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Job, Poor. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Orsik Trueanvil, Male Dwarf Warrior 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Ribbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a simple blue robe with yellow stripes complete with hood. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves poetry and to teach people poetry more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Secretive, Disease. Bonds: Attractive, Adventurer. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Ribbles Cobblelob, Male Gnome Warlock 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Deception +5, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 280 pp. Rhodochrosite (11 gp). Smoky quartz (20 gp). Onyx (20 gp). Red spinel (120 gp). Tiger eye turquoise (11 gp). Sardonyx (20 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean brown cloak covering his clean studded leather. His fur is red, silky, and of moderate length. His eyes are likewise blue.

Personality: Eccentric and domineering, Great will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Fortune-teller, Great learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Great Of Stars, Male Tabaxi Bard 7
Medium (6'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)6 (-2) 13 (+1)13 (+1)
Skills History +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Syllin Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet cloak. She carries with her a set of clubs, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her brown hair is matted, messy, and big. Her thin eyebrows rest above her beady green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the north, but her parents moved at a very young age to the south. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Sellsword kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, Immigrant. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Syllin Nailo, Female Half-Elf Bard 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 20 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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