Einkil Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. He carries a battered morningstar and tarnished nunchaku as well. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 51 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 3 |
Possessions: 16000 sp. Rhodochrosite (7 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Rose (30 gp). Alexandrite (1600 gp). Bloodstone (30 gp). Brown-green garnet (40 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.
Kallista Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is silver and very short. Her fierce red eyes like to dwell on things.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her religion dominates her actions; and she has money and likes to spend it
Ideals: Athletic, Joker. Bonds: Rich, Criminal record, Religious. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. A silver and pearl hairclip (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 2 Tanglefoot bags. 4 Antitoxin. 2 Thunderstones.
Xanaphia Nobles, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. She has a dull look in her violet eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her father and her sister before her, after school she went straight into learning to become a Stableman. She has since lost track of the people in her past.
Motivation: To be a Priest again.
Ideals: Gifted. Bonds: Immigrant, Job, Family. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Astaro Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black collared shirt and green skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. Her silver hair is lengthy and is close to two feet long. Her red eyes have a joyful gleam in them most of the time.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Mayor, and she later adopted a second daughter.
Motivation: To unite with her brother; and she feels that her past leaves her morally obligated to help
Flaws: Insane, Disease. Bonds: Family, Criminal record, Nature. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His auburn hair is lengthy and is close to two feet long. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Doctor and found it very stressful. He has set out to sabotage the competition.
Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear
Flaws: Cynical, Fearful. Bonds: Criminal record, Job, Adventurer. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp.
Jo Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her hair is long and golden with streaks of chestnut, and is pulled back with small red clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Carpenter, Jo learned a great deal about her mother's area of expertise. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Addict, Fearful. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 31 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item.
Ekemon Knack, Male Tiefling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears green painted combat armor at almost all times. His purple hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He also is a firm believer in the manly ideal.
History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Insane, Impulsive. Bonds: Has a crush. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 10)
Armor Class 9
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1600 gp. Hematite (11 gp). Moss agate (11 gp). Chrysoberyl (70 gp). Fire opal (1500 gp). Deep blue spinel (300 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Sage, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a well pressed and immaculate suit (or dress). Her red hair is still thick. Her silver eyes are passionate and lively.
Personality: Beleth wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 7 years.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Ulblyn Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Stylist uniform. His brown hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Job, Has a crush, Nature. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 6 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!