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Advanced [show]


Orthog Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Crown-heir business at a young age. Orthog abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Crown-heir job and began his own company from there.

Motivation: To reunite with his old friends; and many gnolls want him driven away

Ideals: Joker. Bonds: Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Orthog Warwick, Male Half-Orc Monk 14
Medium (5'7") Half-Orc, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 78 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)6 (-2) 16 (+3)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His gold crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Flaws: Antagonistic. Bonds: Guardian, Attractive, Nature, Military. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Warlock 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Fax Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gold crest is heavily combed to the right. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Fax was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Job. Occupation: Brewer

Voice: German accent

Attributes [hide]

Fax Linxakasendalor, Male Dragonborn Bard 13
Medium (6'4") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 89 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Deep blue spinel (400 gp). Red garnet (70 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Blue sapphire (900 gp).


Social Check DCs


Forcas Shame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a black and red robe with the hood down. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Forcas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Scribe and found it very stressful. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and to be a apothecary again

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Forcas Shame, Male Tiefling Adept 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs


Vapula Fate, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'3" northern woman, she wears bulky black painted plate armor. She keeps her long blue hair kept up in a rat tail. Her gold eyes are passionate and lively.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: Racist, Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Vapula Fate, Female Tiefling Commoner 7
Medium (6'3") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 12 (+1)10 (+0)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Zepar Calm, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has styled his purple hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He can speak with the recently deceased. Zepar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted divine powers by his dying brother.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Zepar Calm, Male Tiefling Commoner 6
Medium (5'2") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 7000 sp. Alexandrite (300 gp). Zircon (20 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. He sports a long auburn beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. Ulblyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ulblyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Enemies, Criminal record. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Ulblyn Nimblefingers, Male Halfling Barbarian 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rimmon Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. He keeps his purple hair in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimmon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimmon. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life.

Ideals: Joker. Flaws: Insane, Depressed. Bonds: Criminal record, Rich. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Rimmon Entropy, Male Tiefling Warlock 5
Medium (6'7") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp. Blue quartz (15 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Shedinn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his blue crest in a pixie cut. He has red eyes and a black hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He became a Weaver soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Cynical. Bonds: Criminal record, Job, Debt. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Shedinn Daardendrian, Male Dragonborn Rogue 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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