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NPC Generator

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Advanced [show]


Flask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears many layers of old clothing at all times. Her fur is cut close to her head. She is baby faced.

Personality: Overbrimming with self-confidence, Flask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north, but her parents moved at a very young age to the west. Cursed with unlife at a very young age, Flask has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels threatened by others; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flask Wing, Female Tabaxi Monk 6
Medium (4'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Star rose quartz (30 gp). Peridot (30 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. His skin is fair and his fingers are delicate and long. He is bald on top and has large red tufts of hair around his ears. His eyes are violet and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Zaffrab Umbodoben, Male Gnome Fighter 10
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 14
Hit Points 107 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (700 gp). Moss agate (16 gp). Jade (100 gp). Jet (100 gp).


Social Check DCs


Nuraval Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean grey cloak covering his clean studded leather. He has done his best to style his chestnut hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south to a Beggar, Nuraval learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Nuraval Hammerstone, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 7000 cp.


Social Check DCs


Shadow Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears silk and lounges about seductively. She sports a flattop fur cut. Her eyes are hazel and she is always smoking a pipe.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Barkeep, who enjoyed hunting, Shadow was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shadow took refuge in the large cave and found the beat up warhammer and armor she uses now. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Shadow Buttons, Female Tabaxi Warrior 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Eggren Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. She has no crest. Her eyes are gold and catlike.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a brothel owner, Eggren was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She is searching for what she claims is her rightful reward.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor, Criminal record. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Eggren Shestendeliath, Female Dragonborn Ranger 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Eye agate (8 gp). Brown-green garnet (140 gp). Eye agate (8 gp). Aquamarine (900 gp).


Social Check DCs


Urshar Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants. Her moppish golden hair is in a traditional bowl cut. Her green eyes are passionate and lively.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: When she was but 6 years old her parents immigrated from the south. Urshar was born on a far southern desert where she grew up under the tutelage of her mother, an expert Priest. She struck the Priest job and began her own company from there.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Flaws: Selfish. Bonds: Attractive, Immigrant, Job, In love. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Urshar Bloodkith, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Kipper Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries a battered mace and tarnished scimitar as well. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Kipper was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Herbalist, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and further expansion of business

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Kipper Offund, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Malachite (12 gp). Black opal (1100 gp). Iolite (20 gp). Black star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Guy Wheatley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a grey coat over a red low-cut shirt, and a small hat upon his head, marred by chocolates. He has red hair. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the east.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Wheatley, Male Human Paladin 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Brug Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His gray eyes peer out from beneath his top black hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Brug grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Halfling people; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Addict, Racist. Bonds: Family, Adventurer. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Brug Mitchell, Male Half-Orc Commoner 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points -7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 3 (-4)9 (-1) 15 (+2)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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