Quillathe Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She is wearing the road beaten gear of a warrior. She keeps her white hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: Her tongue was cut out and she uses sign language. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Quillathe was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Poor, Adventurer. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Chrysoprase (50 gp).
Ethereal Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and is pretty ugly. He has dyed his greying beige fur a little too much giving a sharp beige color. He has a dull look in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Ethereal never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Slave, In love. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 140 pp.
Adran Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His black hair is singed and shortened. His blue eyes peer out from beneath his wide-brimmed yellow hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He got into the Crown-heir business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Depressed, Secretive. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Amethyst (50 gp). Brown-green garnet (50 gp).
Adelaide Preston, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is well dressed, but even with her fine clothing she looks run-down. She wears her silver hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Professionalism. Flaws: Insane, Disease. Bonds: Job. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 200 gp. Jasper (30 gp). Rhodochrosite (11 gp). Chalcedony (30 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item.
Oriel Stanley, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.
History: She served in the navy to pay for her family's outstanding loans. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Military. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Markosian Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a green shirt with thin blue vertical stripes and pastel pants. Her hair is cut close to her head. She wears an eyepatch.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can't help but pocket interesting objects she comes across
History: She was born in the west, but her parents moved at a very young age to the north. She moved out north to avoid the crime she committed. Since then, she has sought to make the best of life.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 148 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Hematite (5 gp). Rhodochrosite (5 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Rock crystal (50 gp). Bloodstone (50 gp). Rose (50 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He wears his red hair up. His blue eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: Expand his business; and a deep hatred of gnolls
Flaws: Insomniac. Bonds: Attractive, Job, Rich, Nature, Enemies. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +0
Possessions: 37000 sp. 1 Minor magic item.
Wiggan Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised by priests from a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Wiggan and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Depressed, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll, Orc
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Alexandrite (200 gp).
Guy Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His silver hair is kept up in a ponytail inside a deerstalker hat. His fierce violet eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Enemies. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Darkwood Shield. 1 Half-Plate.
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