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NPC Generator

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Advanced [show]


Pyra Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is dark red and very short. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a small toy that she constantly fidgets with.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Flaws: Ugly, Addict. Bonds: Adventurer, Military, In love. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Pyra Devotion, Female Tiefling Aristocrat 8
Medium (4'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Fiery yellow corundum (500 gp). Deep blue spinel (1200 gp).


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan armored body suit, with a simple brown line shooting up and back down. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Crampernap Murnig, Male Gnome Cleric 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Thamuz Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. His hair is short and blue. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thamuz was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A strong sense of loyalty to Half-Orc people; and he wants revenge against illithids

Ideals: Philantrophist, Persistence. Flaws: Ugly, Depressed, Racist. Bonds: Enemies. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Art, Male Tiefling Expert 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Nikki Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with wide-brimmed hat. She is bald on top and has large brown tufts of hair around her ears. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Miller, Nikki learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Miller. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nikki Greenbottle, Female Halfling Commoner 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Althaea Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She works hard and plays hard.

History: Sold as a small child to a brothel owner, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Hedonist, PTSD. Bonds: Mentor. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Althaea Qualanthri, Female Elf Cleric 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan top hat and tan clothes. Her hair is cut close to her head. She is baby faced.

Personality: She is overprotective of those who hire her services. Flattery will make her almost putty in your hands.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: To clean up the streets; and balancing her hectic life and new carpenter responsibilities is difficult

Ideals: Fighting. Flaws: Selfish. Bonds: Guardian, Job. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Ranala Garrick, Female Gnome Adept 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Goblin, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Juliana Churchill, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She has shaved her head bald. Her eyes are gray and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made her what she is. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Passionate. Flaws: Ugly, Fearful, PTSD. Bonds: Mentor. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Juliana Churchill, Female Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Nature +6, Stealth +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nora Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her white hair is slicked back into a classic pompadour. She has green eyes and a red hat with a pastel feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Nora Copperkettle, Female Halfling Monk 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 6 (-2)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Tanglar Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: The child of a Bricklayer, who enjoyed hunting, Tanglar was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Shy. Bonds: Family, Nature, Mentor. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Tanglar Yeardley, Male Half-Orc Fighter 3
Medium (5'7") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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