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NPC Generator

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Advanced [show]


Nora Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She has a penchant for wearing a ring with an oversized opal on her right hand. Her golden hair is kept up in a ponytail inside a top hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. During her travels, Nora and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nora discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nora fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Nora Whispermouse, Female Halfling Warlock 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Paymon Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has dyed his greying blue hair a little too much giving a sharp blue color. His skin is flawless and his white eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Slave. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Paymon Liberty, Male Tiefling Monk 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His cinnamon fur has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Art Fang, Male Tabaxi Expert 2
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 350 gp.


Social Check DCs


Thamior Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy violet suit. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Thamior is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of gnolls once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Dilettante and found it very stressful. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: A deep hatred of gnolls; and revenge

Flaws: Depressed, Insane. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Thamior Samuel, Male Half-Elf Commoner 6
Medium (5'5") Half-Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Spring Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt, and he perpetually has his longbow ready. He keeps his white fur in a pixie cut. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Spring Of Winter, Male Tabaxi Warlock 2
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1700 sp. 1 Superior lock.


Social Check DCs


Bilbron Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. His silver hair is kept up in a ponytail inside a small hat. His eyes are green and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a masseuse again

Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer, Criminal record. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Bilbron Rofferton, Male Gnome Ranger 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Millicent Merton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in an above average manner. Her tied-back hair is black. Her eyes are gray and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Millicent isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She takes great joy in being the best Glassblower in town.

History: She was born into a rich family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now owns her own business.

Motivation: Further expansion of business; and she has money and likes to spend it

Ideals: Impeccable. Bonds: Attractive, Job, Rich, Nature. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Merton, Female Human Paladin 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Chaedi Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in tan turtlenecks beneath a yellow coat with white slacks. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Chaedi was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Cynical, Hedonist. Bonds: Military. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Chaedi Cithreth, Female Elf Expert 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Silver pearl (150 gp). Deep blue spinel (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aramil Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Adventurer. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Aramil Mellerelel, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Smoky quartz (40 gp). Golden pearl (50 gp). Smoky quartz (40 gp).


Social Check DCs

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