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NPC Generator

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Advanced [show]


Mara Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears professional attire. Her long black hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants revenge against goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Professionalism, Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mara Othronus, Female Elf Warrior 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Rosamund Brandon, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears brown trousers with pastel and violet striped suspenders. She wears various colorful collared shirts. Her hair is blonde, silky, and of moderate length. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Nature. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Rosamund Brandon, Female Human Monk 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: White pearl (140 gp).


Social Check DCs


Harriet Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. Her hair is short and auburn. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Soapmaker. She is skeptical of what others tell her and is slow to trust.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her divine abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Harriet Goodbarrel, Female Halfling Monk 10
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 44 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Religion +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. With wild auburn hair. She has gleaming, smiling amber eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Bonds: Adventurer, Slave, Rich. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Vanchu Barlow, Female Half-Orc Druid 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)4 (-3) 12 (+1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 80 gp.


Social Check DCs


Merihim Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man likes to wear ponchos typically of a light black in addition to tight pants. He wears his white hair up. His skin is flawless and his gold eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: PTSD. Bonds: Attractive, Slave, In love. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Merihim Tragedy, Male Tiefling Warrior 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She carries a battered dagger and tarnished scimitar as well. Her hair is cut close to her head. Her eyes are amber and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She plays an instrument quite well.

History: Gifted from a young age, Herleva studied abroad. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying sister.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Herleva Ostoroth, Female Half-Elf Monk 12
Medium (4'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Athletics +7, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Goblin
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +7

Possessions: 3000 gp. Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears very tight pants and wife beaters, though occasionally he sports a violet coat. His black hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He has money and likes to spend it.

Ideals: Joker, Artistic. Bonds: Attractive, Family, Rich. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Adran Hill, Male Half-Elf Barbarian 11
Medium (5'2") Half-Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)13 (+1) 18 (+4)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2200 gp. Lapis lazuli (10 gp). Onyx (30 gp). Aquamarine (800 gp). Blue star sapphire (1600 gp). Rhodochrosite (10 gp). Aquamarine (800 gp). Violet garnet (800 gp). Blue sapphire (1600 gp).


Social Check DCs


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right leg appears badly burned and disfigured. She wears a feathered hat to cover her moderate length brown hair. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom.

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Cora Strongbones, Female Halfling Monk 3
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nedda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of luck around her neck, and a pickaxe on her belt. Her hair is short and white. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the west. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Nedda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the south was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local ruler

Ideals: Fighting, Pacifist, Joker. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nedda Goodearth, Female Halfling Ranger 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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