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NPC Generator

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Advanced [show]


Griselda Gresham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, but even with her fine clothing she looks run-down. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gifted student she started as a Tanner, but she got bored and became a Sellsword. She inherited the family business which she has now maintained for 15 years.

Motivation: To pay off her debts; and wants to open a new tavern

Flaws: Secretive. Bonds: Family, Religious, Job, Debt. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Griselda Gresham, Female Human Commoner 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 310 gp.


Social Check DCs


Halander Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak, and carries lances. He wears his black hair up. His eyes are likewise violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: Halander lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Halander Shadowquick, Male Halfling Cleric 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)7 (-2) 12 (+1)6 (-2)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Fire opal (1400 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears pastel painted combat armor at almost all times. His red fur is matted, messy, and big. His eyes are copper.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Gale Moon, Male Tabaxi Druid 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)6 (-2) 15 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Amber (80 gp).


Social Check DCs


Dara Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her golden hair is kept up in a ponytail inside a Stetson hat. Her brown eyes peer out from beneath her Stetson yellow hat.

Personality: Calm and collected, she is a well trained Barrister. Dara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Flaws: Hedonist. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Dara Hanali, Female Half-Elf Druid 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp.


Social Check DCs


Bernard Alston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey clothing when he does not wear armor. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Flaws: Ugly, Insomniac. Bonds: Enemies, Religious, Family, Immigrant. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Alston, Male Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 11 (+0)5 (-3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. 1 Masterwork Musical instrument.


Social Check DCs


Harbek Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice, Professionalism. Flaws: Insane. Bonds: Attractive. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Harbek Strongheart, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 101 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Aquan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6

Possessions: 6000 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Tawna Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has a very tight haircut. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with finding treasure.

History: She was born several months after her mother was called into army service. She worked as a nervous Shipwright and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: She desires power and/or immortality; and to be a guard again

Flaws: Addict. Bonds: Immigrant, Job, Adventurer, Military. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Tawna Littlefoot, Female Halfling Paladin 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Trym Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her chestnut hair is slicked back into a classic pompadour. Her gray eyes are slightly larger than normal.

Personality: She is a Doctor first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Barrister, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent mother.

Flaws: Disease. Bonds: Job, Family. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Trym Underbough, Female Halfling Druid 7
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Emerald (1600 gp). Jasper (40 gp).


Social Check DCs


Reddlepop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her tied-back hair is black. Her brown eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy, self-centered, vain, and jealous.

History: Reddlepop lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Antagonistic, Selfish. Bonds: Family, Mentor. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Reddlepop Loofollue, Female Gnome Expert 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 16 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)15 (+2) 9 (-1)8 (-1)
Skills Deception +3, Insight +3
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 100 pp.


Social Check DCs

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