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NPC Generator

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Advanced [show]


Yebe Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a blue tunic with green highlights, and long brown pants that bunch up around her shoes. Her hair is black and curly. This hazel eyed westerner is not easily forgotten.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Tailor, Yebe learned a great deal about her father's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Yebe Fiddlefen, Female Gnome Rogue 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Jeweled electrum ring (5000 gp). 1 Minor magic item.


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His orange fur, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Sun was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Sculptor.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Justice, Fighting. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Sun Buttons, Male Tabaxi Barbarian 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)16 (+3) 13 (+1)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 60 pp. Black opal (500 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Shag Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Logical, Entrepeneur. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Shag Southey, Male Half-Orc Expert 4
Medium (5'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Margery LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a violet and red handkerchief worn on her left side and is in decent physical shape. She sports brown long hair. She has blue eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with finding treasure.

History: Sold as a small child to a slaver, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern; and seeks redemption

Flaws: Emotional. Bonds: Adventurer, Mentor, Criminal record, Job. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Margery LaHood, Female Half-Elf Warrior 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her hair is red and very short. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a wizard, Osah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Mercenary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Dyer and was forced into it by her family.

Ideals: Artistic. Bonds: Attractive, Poor, Family, Mentor. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Osah Knack, Female Tiefling Commoner 10
Medium (6'0") Tiefling, Lawful Good (CR 10)
Armor Class 9
Hit Points 9 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Two Llamas In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She has no fur. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she wants to meet her childhood hero

Ideals: Fighting. Flaws: Ugly, Emotional, Disease. Bonds: Adventurer, Religious. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Two Llamas In the Morning, Female Tabaxi Barbarian 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Gnarsh Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white shirt with thin green vertical stripes and violet pants. His hair, while still mostly white, has prominent grey streaks. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: Gnarsh was born in the south. At a young age he loved to build and create. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and to be a brewer again

Ideals: Pacifist, Persistence. Flaws: Fearful. Bonds: Job, Religious. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Gnarsh Clive, Male Half-Orc Commoner 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Nella Royston, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears white leather gloves, a white jacket, and tight pants, and a wedding ring on her right hand. Her black hair is wavy and long. This amber eyed westerner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with finding treasure.

History: Nella was born with her mother's beautiful face. A few years later when the east was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business; and further expansion of business

Bonds: In love, Job, Adventurer, Attractive, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Nella Royston, Female Half-Orc Barbarian 4
Medium (4'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 8 (-1)6 (-2)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Olunt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Bather, Olunt learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has drifted from career to career and currently works as a Bather.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Ugly, Addict, Depressed. Bonds: Job, Nature. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Olunt Goldfinder, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Goblin, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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