Felosial Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple black line shooting up and back down, and carries bows. She has wavy chestnut hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 9)
Armor Class 14
Hit Points 16 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 170 pp. Silver comb with moonstones (800 gp). 1 Minor magic item.
Senteq Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is typically in his Spy uniform. His tied-back hair is black. His violet eyes peer out from beneath his wide-brimmed blue hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Disease, Shy. Bonds: Job, Religious, Adventurer. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Elven, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +6
Possessions: 900 gp. White opal (700 gp). Rich purple corundum (700 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His chestnut hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5
Possessions: 1000 gp. Emerald (1200 gp). Lapis lazuli (13 gp). Fire opal (1200 gp). Banded agate (13 gp). Coral (150 gp). Tiger eye turquoise (13 gp). Emerald (1200 gp).
Cloud Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Religious. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ugarth Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his greatsword ready. His silver hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 12)
Armor Class 11
Hit Points 40 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Quick Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large brown jacket. She wears a colorful flower in her white fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her job bores her to no end. She has decided to make it more interesting.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Miner, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Seeks redemption; and a rival would like her out of the picture
Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 80000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Mamnen Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean green cloak covering his clean studded leather. His feathered hat is riddled with cuts and holes. His silver eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 96 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +7
Possessions: 2000 gp. Iolite (70 gp). Chrysoberyl (160 gp). Peridot (70 gp). Alexandrite (700 gp). Moss agate (12 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: He was born several months after his father was called into army service. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 12)
Armor Class 10
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Abyssal, Undercommon, Giant
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item.
Donaar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He has a slight overbite and is overall scrawny. His blue crest is still thick. His thin eyebrows rest above his beady red eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: He was born in the north, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Ugly, Mundane, Shy. Bonds: Immigrant, Religious, Rich. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 9
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 8000 sp. Black star sapphire (1500 gp). Golden yellow topaz (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!