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NPC Generator

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Advanced [show]


Keyleth Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and wears a tan tunic with blue highlights, and long white pants that bunch up around her shoes. She wears a colorful flower in her brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. She plays an instrument quite well.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Keyleth was left her father's suit of armor and trained in its use and care. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Keyleth Caphaxath, Female Elf Paladin 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 11 (+0)17 (+3)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp. 1 Small steel mirror.


Social Check DCs


Orsik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man wears an entirely grey suit with tan socks and a vest with buckled shoes. His hair is cut close to his head. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Rich, In love. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Orsik Lutgehr, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)9 (-1) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp.


Social Check DCs


Lone Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel shirt with thin blue vertical stripes and grey pants. His brown fur is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Lone enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Shy, Hedonist. Bonds: Family. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Lone Running, Male Tabaxi Warlock 7
Medium (6'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a large yellow jacket. Her chestnut hair is matted, messy, and big. Her eyes, though not visible through her cowl, are hazel.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: Born in the south her family was never financially stable. When Oriel reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and she is wracked by social anxiety

Flaws: Ugly, Cynical, Fearful. Bonds: Poor, Military, Guardian. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriel Goltorah, Female Half-Elf Warlock 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 5000 cp. Amethyst (130 gp). 1 Smokesticks.


Social Check DCs


Quespa Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She carries with her a set of maces on her belt, each one with a sapphire on the hilt. She keeps her brass crest in a flapper bob. She has gleaming, smiling red eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Has a crush, Criminal record. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Quespa Vangdondalor, Female Dragonborn Adept 10
Medium (6'1") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Orryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Emotional, Addict, Antagonistic. Bonds: Attractive. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Orryn Horcusporcus, Male Gnome Sorcerer 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Performance +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His wide-brimmed hat is riddled with cuts and holes. His copper eyes dart from person to person.

Personality: A skeptical and narcissistic man, Pelt's first love is himself. His second love is also himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Pelt was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has achieved small success as a Herbalist.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Pelt In the Morning, Male Tabaxi Fighter 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6

Possessions: 600 sp.


Social Check DCs


Bimpnottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She is physically well-built. Her red hair is cut short. This amber eyed westerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the south. Because her mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to get a good night's sleep

Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Bimpnottin Folkor, Female Gnome Sorcerer 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ombul Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Military, Criminal record, Nature, Adventurer. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Ombul Quickstep, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. Golden yellow topaz (1400 gp). Rock crystal (70 gp).


Social Check DCs

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