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NPC Generator

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Advanced [show]


Anne Haley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with black socks and a vest with buckled shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is wavy and long. Her brown eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Opinionated, Gifted. Bonds: Guardian, Job. Occupation: Carpenter

Voice: Stutters

Attributes [hide]

Anne Haley, Female Human Druid 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 sp. Star rose quartz (40 gp).


Social Check DCs


Mâku Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his blue robe. His white hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Flaws: Insane, PTSD. Bonds: Religious, Criminal record, Rich. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Mâku Eastoft, Male Half-Orc Commoner 7
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bhevek Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, red, dusty cloak. His red hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: Overbrimming with self-confidence, Bhevek isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Sage business at a young age. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Sage.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Impeccable, Logical. Bonds: Job, Criminal record, Adventurer. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Bhevek Greenbottle, Male Halfling Fighter 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. Coral (160 gp).


Social Check DCs


Roger Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His silver hair is kept up in a ponytail inside a small hat. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Jenkins, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 3000 sp. Chrysoberyl (50 gp). Red-brown spinel (50 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a white low-cut shirt, and a broad hat upon his head. His skin is fair and his fingers are delicate and long. His black hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Balimaar was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and regain custody of his son

Flaws: Ugly, Disease. Bonds: Rich, Family, Immigrant. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Haley, Male Human Monk 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Herleva Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her brown hair in a pixie cut. Her eyes are gray and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Herleva enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Flaws: Sensitive, Hedonist. Bonds: Poor, Family, Nature. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Herleva Woods, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Zook Offund, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears light armors faded through time and improper care. He has wavy golden hair. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also has developed a complete distrust of the Fortune-teller profession.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Artistic. Bonds: Job, Religious, Mentor. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Zook Offund, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 sp. 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Artin Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears dark leathers with embroidery. She keeps her white hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Artin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying sister.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Artistic, Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Artin Frostbeard, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp. Solid gold idol (600 gp). Cloth of gold vestments (170 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Travok Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful brothel owner made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Painter

Voice: Dutch accent

Attributes [hide]

Travok Steelfist, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs

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