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NPC Generator

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Advanced [show]


Kali Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her longsword with her veritable burlap sack of a shirt, and is pretty ugly. Her dark red hair, when down, is lengthy. Her red eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Kali was born the youngest of three triplets. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Kali Subtlety, Female Tiefling Fighter 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 16 (+3)19 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear pastel tank tops with tan skirt. She carries with her a set of bastard swords on her belt, each one with a emerald on the hilt. Her fur is greying and her face has many wrinkles. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Shepherd, who enjoyed hunting, Dagger was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting, Justice. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Dagger In the Wind, Female Tabaxi Ranger 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 14 (+2)16 (+3)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 sp.


Social Check DCs


Dalaba Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she prefers to wear tan clothing when she does not wear armor. Her white hair is wavy and long. Her green eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Masseuse who has hired her part-time. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.

History: Dalaba was born in the south. At a young age she loved to build and create. A few years later when the north was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Persistence. Bonds: Has a crush, Immigrant, Adventurer, Job. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Dalaba Lingenhall, Female Gnome Warlock 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Terran, Sylvan, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally well dressed albeit a few years behind the times. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Randal was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Randal Halsey, Male Human Rogue 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pyra Glee, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green tunic with grey highlights, and long brown pants that bunch up around her shoes. Her white hair is smooth and relatively long. She has several tiny aquamarine earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She worked as a nervous Merchant and found it very stressful. She has achieved small success as a Merchant.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Religious, Job. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Pyra Glee, Female Tiefling Barbarian 4
Medium (5'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 11 (+0)19 (+4)
Skills Persuasion +6, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Seven Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is lavender and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She can't help but pocket interesting objects she comes across

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Healer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Professionalism. Bonds: Criminal record, Mentor, Job. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Seven Of Stars, Female Tabaxi Warlock 5
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Uthemar Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is white. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic, Optimist. Flaws: Insane. Bonds: Criminal record. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Uthemar Koehlanna, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)9 (-1) 7 (-2)12 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. 1 Average lock.


Social Check DCs


Mardred Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her black hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Mardred Bofdann, Female Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp. 1 Antitoxin.


Social Check DCs


Rurik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with brown stripes complete with hood. He is muscular with a powerful set of arms. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Detective business at a young age. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Brewer again; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting, Justice. Bonds: Job, Nature, Military. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Rurik Fireforge, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 5 (-3)7 (-2)
Skills Acrobatics +5, History +4
Senses Passive Perception 7
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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