Mantus Pride, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His purple hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mantus took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Flaws: Emotional. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 500 gp. Aquamarine (700 gp). Amethyst (60 gp). Pink pearl (60 gp). Red-brown spinel (60 gp). Violet garnet (700 gp). Aquamarine (700 gp).
Torinn Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). Old masterpiece painting (1400 gp). Golden circlet with four aquamarines (4000 gp).
Luthra Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is dressed in earthy colors with a blue and white handkerchief worn on her left side. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. Her fierce brown eyes like to dwell on things.
Personality: She acts crazy and hedonistic. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised in a desert tribe. She was taken from her home at a very young age. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Luthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: She seems to be bored by most things; and doesn't want to be a healer and was forced into it by her family
Flaws: Hedonist, Mundane. Bonds: Slave, Family, Nature, Enemies. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 90 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: Aquamarine (300 gp). Smoky quartz (20 gp). Hematite (12 gp). Fire opal (800 gp).
Symma Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. She has moderate length black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Symma hails from a village terrorized by goblins. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Minor magic item.
Gennal Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His black hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Gennal studied abroad. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp.
Gilkass Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. She carries with her a set of shortspears, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to cover her moderate length red crest. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Gilkass is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 6 (-2) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Draconic
Attacks Melee +7 / 1d8+5, Ranged +0 / 1d8-2, Grapple +5
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mijira Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit. She carries with her a set of longswords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She keeps her brass crest in a pixie cut. Her eyes are gold and catlike.
Personality: Mijira wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Gifted. Bonds: Adventurer, Criminal record. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1800 gp.
Peter Kitchur, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown, dusty cloak. He has done his best to style his red hair to look like a famous performer. His ears are large.
Personality: A deeply religious man he believes everything happens for a reason. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Peter studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted arcane powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 11000 sp. Azurite (6 gp).
Erky Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and has the majority of his body covered in plate. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +1
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!
