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NPC Generator

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Advanced [show]


Falkrunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and golden with streaks of chestnut, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Falkrunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Falkrunn's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She'd like to take her coworkers down a peg; and to be a shepherd again

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Falkrunn Gorunn, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp.


Social Check DCs


Malquis Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of axes on her belt, each one with a emerald on the hilt. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: She'd like to take her coworkers down a peg; and she's attracted to the pc

Ideals: Fighting, Persistence. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Malquis Goltorah, Female Elf Wizard 9
Medium (5'5") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp.


Social Check DCs


Great On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red fur. His blue unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Mercenary, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Performer soon after.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Great On the Water, Male Tabaxi Warlock 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)15 (+2) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shivering Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. Her brown fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady amber eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Shivering was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shivering took refuge in the ruined castle and found the beat up longsword and armor she uses now. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a hunter again

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Shivering Of Wine, Female Tabaxi Rogue 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moss agate (8 gp). 1 Everburning torch.


Social Check DCs


Geoffrey Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky violet painted plate armor. His hair is cut close to his head. He wears an eyepatch.

Personality: He has always had a great fascination with Tiefling culture. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Holland, Male Half-Elf Expert 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 44 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +9, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4

Possessions: 2000 gp. Jeweled electrum ring (2000 gp). A silver and pearl hairclip (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). An abacus with copper, silver and gold markers (160 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs


Varg Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Sculptor. His hair is long and white with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Varg lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Family, Religious. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Varg Hallewell, Male Half-Orc Wizard 8
Medium (5'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills History +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp. Chrysoprase (70 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Moss agate (15 gp).


Social Check DCs


Trynnicus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses like a well dressed Bowyer does. He has done his best to style his black crest to look like a famous performer. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Military, Mentor. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Trynnicus Baharoosh, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 81 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1500 gp. Moonstone (40 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, tan cloak. His white hair is unkempt and raggedy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Korfel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, In love, Nature. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Korfel Fasharash, Male Elf Bard 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 16000 cp.


Social Check DCs


Sweet Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His gray fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise yellow.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Sweet liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Sweet Peak, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 32 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 140 pp. Red garnet (160 gp). Rose (30 gp). White opal (500 gp). Jet (160 gp). Emerald (500 gp).


Social Check DCs

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