Shivering Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His fur is cut close to his head. His half smiles and yellow eyes are beguiling and draw you in.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Dyer, Shivering learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shivering's homeland. Shivering decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 14 years.
Motivation: To settle down with his crush; and he has a crush on the local banker
Ideals: Fighting. Bonds: Attractive, Job, Adventurer, Immigrant, Has a crush. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1500 gp.
Orianna Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is bristling with hidden weapons, mostly scythes and longbows. Her white hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: Orianna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north her family was never financially stable. She moved out east to avoid the crime she committed. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 17)
Armor Class 10
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: Red garnet (40 gp). Violet garnet (1100 gp). Peridot (30 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Red-brown spinel (40 gp). Obsidian (4 gp). Deep blue spinel (1100 gp). Fire opal (900 gp). Rhodochrosite (4 gp). Moss agate (4 gp). Star ruby (900 gp). Jacinth (3000 gp). Tiger eye turquoise (4 gp). Bloodstone (30 gp). Star ruby (900 gp). Smoky quartz (30 gp). Deep green spinel (40 gp). Hematite (4 gp). Canary diamond (3000 gp). Violet garnet (1100 gp). Azurite (4 gp). White pearl (40 gp). Bloodstone (30 gp). Citrine (30 gp). White opal (900 gp). Blue star sapphire (900 gp). Deep green spinel (40 gp). Amber (40 gp). Bloodstone (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Flame Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her fur, while still mostly lavender, has prominent grey streaks. This blue eyed easterner is not easily forgotten.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with a lost civilization.
History: She comes from a rich eastern family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is a bit of a kleptomaniac; and seeks redemption
Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp. Zircon (30 gp).
Olrok Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears white cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His auburn hair is still thick. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: Olrok was born with his father's beautiful face. His childhood dream was to be a Seamstress, but he was a colossal failure. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: Dragonborn compassion; and to clean up the streets
Flaws: Addict, Racist. Bonds: Guardian, Attractive, Job. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Terran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Shedinn Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with violet stripes complete with hood. He sports a flattop crest cut. His gold eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.
History: Born in the west to a Shoemaker, Shedinn learned a great deal about his mother's area of expertise. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Addict, Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 2000 sp. Emerald (1100 gp). Golden yellow topaz (1200 gp).
Carlin Offund, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. Her red hair is heavily combed to the right. Her violet eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Carlin was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to reunite with her old friends
Ideals: Joker, Justice, Persistence, Logical. Bonds: Attractive. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Giant, Auran, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp.
Bethrynna Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on her belt. She wears her chestnut hair down. Her eyes are likewise hazel.
Personality: She is overprotective of those who hire her services. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Bethrynna was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to protect her home
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Mentor, Military. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Jade (110 gp). Black pearl (1500 gp). 1 Minor magic item.
Cloak Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her fur is cut close to her head. She has gleaming, smiling copper eyes.
Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Nature, Criminal record. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Obsidian (12 gp).
Avelina Abram, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. Her auburn hair is lengthy and is close to two feet long. Her half smiles and green eyes are beguiling and draw you in.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the south to a Engraver, Avelina learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She has worked as a Engraver like her mother before her.
Motivation: To be a Animal Trainer again; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. 1 Masterwork Common Melee.
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