Peter Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His eyes are likewise green. His teeth are white and perfect.
Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in greataxe use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Ilde Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a faded coat and loose pants complete with Stetson hat. Her hair is silver, silky, and of moderate length. She has gleaming, smiling blue eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She misses her home and complains about the freezing weather, even in summer.
History: Born in the west to a Adventurer, Ilde learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Athletic. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Masterwork Common Melee.
Joser Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy black beard and wild black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Barber, who enjoyed hunting, Joser was taken on many hunting expeditions. While studying, he fell in love. They married and had a son. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Nature, In love. Occupation: Cook
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 8 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +2
Possessions: 500 gp. Violet garnet (200 gp). Obsidian (10 gp). Star rose quartz (30 gp). Deep blue spinel (200 gp).
Zedaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He is physically well-built. His bronze crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Junk Dealer.
Motivation: He has a crush on the local Brewer; and he is unsatisfied with his job
Flaws: Disease. Bonds: Adventurer, Mentor, Job, Has a crush. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Quespa Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her rusty crest is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: She was born to loving parents in a slum to the north. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor, Debt. Occupation: Adventurer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 4000 sp.
Conrad Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a yellow collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his silver hair up. His eyes are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Conrad studied abroad. After coming to the age of reason, Conrad took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Impeccable, Fighting, Gifted, Optimist. Flaws: Insane. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 14000 cp. 1 Minor magic item.
Cora Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her red hair is matted, messy, and big. Her fierce hazel eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Tagga Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a black tunic with yellow highlights, and long pastel pants that bunch up around her shoes. Her silver hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. A true patriot, Tagga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Tagga was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was always very intelligent and has formed a secret society of specialists.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Secretive, Antagonistic. Bonds: Attractive, Military, Job. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1100 gp.
Odorr Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves singing and to teach people singing more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Spy, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 400 gp. Coral (120 gp). Violet garnet (900 gp). Hematite (7 gp). 1 Minor magic item.
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