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NPC Generator

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Advanced [show]


Frederick Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is always cut to a buzz. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Criminal record, Rich. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Frederick Tinley, Male Human Wizard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. Azurite (5 gp).


Social Check DCs


Mormog Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly nunchakus and halberds. His long auburn hair reaches down to his waist. His amber eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Mormog hails from a village terrorized by dire rats. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better trade route.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Enemies, Debt, Adventurer. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Mormog Springfield, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Edge studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He struck the Mason job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Edge Thunder, Male Tabaxi Bard 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. She keeps her auburn hair in a pixie cut. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Has a crush. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Mella Dalanthan, Female Elf Paladin 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Lamlis Mystralath, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his golden hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Lamlis was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Athletic, Artistic, Persistence. Bonds: Rich, Religious. Occupation: Marshal

Voice: Raspy

Attributes [hide]

Lamlis Mystralath, Male Elf Paladin 7
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Jade (130 gp). Deep blue spinel (1000 gp). Rhodochrosite (5 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His dark red hair is smooth and relatively long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Ploughman, who enjoyed hunting, Modean was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his sister.

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Family, Nature. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Modean Enigma, Male Tiefling Sorcerer 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. Golden yellow topaz (1600 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Sethrekar Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized opal on his right hand. He has dyed his greying brass crest a little too much giving a sharp brass color. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Sethrekar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and he is greedy

Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Sethrekar Norixius, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Auran, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. A roughly beaten golden orb (90 gp). Silver chalice with lapis lazuli gems (90 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His orange fur is matted, messy, and big. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with dancing.

History: Gifted from a young age, Great studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shoemaker.

Motivation: To be a Painter again; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Great In the Wind, Male Tabaxi Aristocrat 8
Medium (5'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (2300 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Murook Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Crown-heir. Her moppish silver hair is in a traditional bowl cut. She has amber eyes and a white hat with a black feather.

Personality: She has always had a great fascination with Half-Elven culture. She is obsessed with a lost civilization.

History: Murook hails from a village terrorized by gnolls. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she has passion for adventuring and risk

Flaws: Racist. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Murook Axton, Female Half-Orc Expert 10
Medium (6'0") Half-Orc, Neutral Good (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 150 pp. Lapis lazuli (4 gp). Citrine (20 gp). Black pearl (1400 gp).


Social Check DCs

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