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NPC Generator

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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His fur is greying and his face has many wrinkles. This hazel eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's in love; and he would like to get married and retire

Ideals: Impeccable, Joker. Bonds: Rich, In love, Has a crush. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Three In the Wind, Male Tabaxi Cleric 5
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 6000 sp. Eye agate (15 gp).


Social Check DCs


Alvyn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and prefers to wear tan pants and tee shirts. His right hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His eyes are a pleasant green.

Personality: A skeptical and narcissistic man, Alvyn's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alvyn took refuge in the large cave and found the beat up longsword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Alvyn Cobblelob, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Onyx (30 gp).


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He wears his silver hair down. He has a dull look in his brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Frouse took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Find a way to reverse the transformation of his sister; and wishes to resurrect an old love

Ideals: Opinionated, Artistic, Gifted. Bonds: In love, Poor. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Frouse Rofferton, Male Gnome Ranger 7
Small (3'3") Gnome, Chaotic Good (CR 7)
Armor Class 12
Hit Points 71 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 9000 sp. Chrysoprase (60 gp). Onyx (60 gp). Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Nelkin Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his ceremonial dagger. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is still thick. He has several tiny opal earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Nelkin Brushgather, Male Halfling Ranger 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp. Brown-green garnet (70 gp).


Social Check DCs


Astaro Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is short and blue. She has a dull look in her white eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Astaro Fascination, Female Tiefling Wizard 6
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 600 gp. Jasper (40 gp). Freshwater pearl (12 gp). Rock crystal (40 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky blue painted plate armor. He has no hair. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Dimble was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Athletic, Persistence. Flaws: Ugly, Hedonist. Bonds: Has a crush. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Dimble Gummen, Male Gnome Bard 5
Small (3'4") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)7 (-2) 9 (-1)8 (-1)
Skills History +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Don Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His golden hair is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Cynical, Fearful. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Don Meliamne, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 50 pp.


Social Check DCs


Gunter Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Morris, Male Half-Elf Adept 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 360 gp. Violet garnet (500 gp). Deep blue spinel (500 gp).


Social Check DCs


Philomena Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her long silver hair kept up in a rat tail. Her eyes are likewise brown.

Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.

History: She was born on a small isolated farm. Her father was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insane, Addict. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Philomena Wiseacre, Female Halfling Commoner 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Alchemist’s fire. 2 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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