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NPC Generator

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Advanced [show]


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She dresses like a well dressed Sage does. Her gray fur is drawn into a tight pony tail with a card scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: The child of a Weaver, who enjoyed hunting, Kite was taken on many hunting expeditions. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Persistence. Bonds: Job, Attractive, Nature, Immigrant. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Kite In the Wind, Female Tabaxi Ranger 1
Medium (4'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Bilbron Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear tan clothing when he does not wear armor. His hair is short and red. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Bilbron isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bilbron and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Bilbron Musgraben, Male Gnome Wizard 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)4 (-3) 12 (+1)12 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 gp. Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Fallond Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Fallond hails from a village terrorized by goblins. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Slave, In love, Job, Enemies, Criminal record. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Fallond Balderk, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 17 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Beatrice Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her chestnut hair is unkempt and raggedy. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Assassin but believes her peers are too gung-ho.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Beatrice was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and find a way to reverse the transformation of her brother

Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Beatrice Goltorah, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 2000 sp. Black pearl (400 gp). Jasper (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Galinndan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Elf supremacist, though he does not identify as such. He also has developed a complete distrust of the Locksmith profession.

History: Sold as a small child to a wizard, Galinndan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has worked as a Gardener like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist. Bonds: Attractive, Poor, Job, Mentor. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Galinndan Siannodel, Male Elf Expert 13
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Athletics +7, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Auran, Draconic
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Silver chalice with lapis lazuli gems (150 gp). Old masterpiece painting (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Medium magic item.


Social Check DCs


Hobart Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in red turtlenecks beneath a white coat with green slacks. He is an epitome of beauty. He has blonde hair. His hazel eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hobart grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hobart. He inherited the family business which he has now maintained for 4 years.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Bonds: Attractive, Job, Religious, Immigrant, Criminal record. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Hobart Tallfellow, Male Halfling Bard 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 10000 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Eleanor Wesley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. Her golden hair is drawn into a tight pony tail with a rose scrunchie. This hazel eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Eleanor isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a pair of adventurers, Eleanor grew up listening to her mother's many stories. In her 16th year, her parents were killed by a drow raid, leaving Eleanor alone in the world. After a stint in an orphanage, she was adopted. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Impeccable, Athletic. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Eleanor Wesley, Female Human Paladin 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs


Quarion Rothenel, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His hair is blonde and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Marshal in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Quarion was born on a far northern island where he grew up under the tutelage of his father, an expert Marshal. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Disciplined. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Quarion Rothenel, Male Elf Fighter 6
Medium (4'8") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Tiger eye turquoise (10 gp).


Social Check DCs


Adrex Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. He wears a Stetson hat to cover his moderate length white crest. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Dyer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Adrex Jerynomonis, Male Dragonborn Aristocrat 8
Medium (6'7") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp. Bloodstone (40 gp).


Social Check DCs

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