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NPC Generator

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Advanced [show]


Bendoo Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is wavy and long. Her thin eyebrows rest above her beady gray eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great joy in being the best Bounty Hunter in town.

History: When she was but 3 years old her parents immigrated from the east. Her father was a mechanic, and taught her how to fix just about anything. She has worked as a Bounty Hunter like her father before her.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Immigrant, Military. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Bendoo Barton, Female Half-Orc Bard 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)8 (-1) 11 (+0)7 (-2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Hoshgrish Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears silk and lounges about seductively. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hoshgrish was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Hoshgrish Warwick, Male Half-Orc Fighter 16
Medium (6'6") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 61 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)12 (+1) 13 (+1)5 (-3)
Skills Performance +2, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: Golden yellow topaz (1400 gp). White pearl (130 gp). Sardonyx (20 gp). Golden pearl (130 gp). Black pearl (1400 gp). Onyx (20 gp). Malachite (15 gp). Banded agate (15 gp). Banded agate (15 gp). Alexandrite (1400 gp). Chrysoprase (20 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Moss agate (15 gp). Fiery yellow corundum (1600 gp). Zircon (20 gp). Aquamarine (1400 gp). Moonstone (20 gp).


Social Check DCs


Gilthur Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Gilthur grew up listening to his mother's many stories. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Gilthur Holderhek, Male Dwarf Wizard 4
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 17 (+3)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sarah Hadlee, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Glassblower. Her hair is brown and curly. She has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Sarah embodies much of what other species detest in the Humans. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Glassblower. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Sarah Hadlee, Female Human Paladin 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Mozû Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. He has blue eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Mozû Hale, Male Half-Orc Warrior 2
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1000 sp. 1 Silk rope.


Social Check DCs


Jarana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She wears a colorful flower in her blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Jarana was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Joker. Bonds: Immigrant, Attractive, Rich, Family. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Jarana Trueanvil, Female Dwarf Sorcerer 9
Medium (3'10") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Religion +5, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 15000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amûg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Herbalist like his mother before him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Job. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Amûg Reid, Male Half-Orc Paladin 13
Medium (5'0") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 200 pp. Cloth of gold vestments (130 gp). A silver and pearl hairclip (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (800 gp).


Social Check DCs


Art Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear flannel. His fur is greying and his face has many wrinkles. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Art lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Art Mirror, Male Tabaxi Barbarian 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 96 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +6, Arcana +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 16000 sp. Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large brown mantle and cape that has been intricately interwoven into her green robe. Her chestnut hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Liftrasa isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Disease, Ugly. Bonds: Military, Immigrant. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Liftrasa Strongheart, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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