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NPC Generator

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Advanced [show]


Odo Stanton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses like a well dressed Ruler does. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Odo Stanton, Male Human Ranger 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Carrie Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and white striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Carrie Erenaeth, Male Elf Rogue 13
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 7 (-2)18 (+4)
Skills Athletics +5, Insight +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Sapphire pendant on gold chain (1200 gp). A small bag of saffron. (30 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Mijira Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear green clothing when she does not wear armor. She keeps her long brass crest kept up in a rat tail. She has red eyes and a green hat with a yellow feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in the east, but her parents moved at a very young age to the north. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her writing dream.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Joker, Entrepeneur, Artistic. Bonds: Immigrant, Rich, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Mijira Qyxpahrgh, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Portia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. Her hair is white and curly. Her amber eyes are passionate and lively.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Tanner like her father before her.

Motivation: Nothing but the best is good enough for her; and she feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Rich. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Portia High-hill, Female Halfling Commoner 3
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Ahrim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His dark red hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Ugly, Insane, Terse. Bonds: Rich. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Ahrim Hope, Male Tiefling Warrior 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 20000 cp. Freshwater pearl (10 gp). Iolite (20 gp). Blue quartz (10 gp).


Social Check DCs


Therlin Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She carries with her a set of halberds, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is cut short. Her eyes are gray and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was a Bookbinder, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She moves from town to town, unable to find a place to settle.

Motivation: Marry her sister to traveling adventurers; and wants to open a new tavern

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Family, Immigrant. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Therlin Trollbleeder, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)7 (-2) 16 (+3)6 (-2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 1 Climber’s kit.


Social Check DCs


Riswynn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely brown suit with red socks and a vest with buckled shoes. With bright chestnut hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Impeccable, Professionalism, Logical. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Riswynn Brazzik, Female Dwarf Rogue 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)6 (-2) 11 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ûkrom Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ûkrom took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Joker, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Ûkrom Colton, Male Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 8000 cp. Moss agate (6 gp). Amber (150 gp).


Social Check DCs


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.

History: The child of a Bookbinder, who enjoyed hunting, Gurdis was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg

Flaws: Hedonist, Addict. Bonds: Nature, Job, Has a crush. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Gurdis Caebrek, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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