Mella Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. Her silver hair is unkempt and raggedy. She has hazel eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is content; and revenge
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Poor, Religious, Enemies. Occupation: Spice Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 60 gp. 1 Healer’s kit.
Seven Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no fur. His yellow eyes peer out from beneath his feathered brown hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 90000 cp. Chrysoprase (40 gp). Jet (130 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Bradly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is singed and shortened. He has gleaming, smiling green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions.
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac, Addict. Bonds: Religious. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lagazi Colton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. She keeps her brown hair in a flapper bob. Her ears are large.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants she idolized her mother. Lagazi was born on a far western desert where she grew up under the tutelage of her mother, an expert Beggar. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and to reunite with her old friends
Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 500 gp. Moss agate (7 gp). Amber (60 gp). Brown-green garnet (60 gp).
Giselle Conway, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. Her hair is cut close to her head. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small desert village. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by orcs. Giselle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Sabotage a competitor; and she is compelled to act according to her religious beliefs
Bonds: Attractive, Job, Religious, Nature, Enemies. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Ellyjoybell Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. Her face is scarred and worn.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born into a rich family. She was an apprentice working in her father's forge. She has built up a small fortune and can afford her own way.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 103 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Tourmaline (130 gp). Moss agate (6 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Rhodochrosite (6 gp). White pearl (130 gp). Silver pearl (130 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1000 gp). Chrysoberyl (130 gp). Jet (130 gp). Freshwater pearl (6 gp). Aquamarine (1000 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Ea Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She has styled her brown hair well, parting it to the left. Her red eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur, Logical. Flaws: Ugly, Cynical, Insane. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Iolite (60 gp). Rose (60 gp). Coral (70 gp). 1 Climber’s kit.
Saphara Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. She has no crest. Her eyes are gold and she is always smoking a pipe.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a minor phobia of water and hates getting wet.
History: Saphara hails from a village terrorized by drow. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants revenge against drow.
Flaws: Ugly, Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Cecily Halsey, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears rags and sports a simple walking cane. She has shaved her head bald. Her eyes are green.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Cecily was raised in a hard working conservative environment. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has worked as a Mortician like her father before her.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Justice, Gifted. Bonds: Poor, Religious, Job, Adventurer. Occupation: Mortician
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 24000 sp. Hematite (16 gp). Malachite (16 gp). Star rose quartz (30 gp). Coral (150 gp). Jasper (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!