Tordek Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his silver hair in a flapper bob. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Tordek was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Athletic, Optimist. Flaws: Ugly, Terse. Bonds: In love. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 91 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (400 gp).
Oriax Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Tailor uniform, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.
Motivation: He is unsatisfied with his job; and doesn't want to be a tailor and was forced into it by his family
Ideals: Gifted. Flaws: Racist. Bonds: Job, Family, Immigrant. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 7
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 14000 sp. 1 Minor magic item.
Olivia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has slicked back silver hair. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Olivia was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her music dream.
Motivation: Wants her loneliness to end; and she feels threatened by others
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Family, Job, Has a crush. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp.
Dayereth Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean violet cloak covering his clean studded leather. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Dayereth was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job
Ideals: Impeccable. Bonds: Job, Religious, Military, Criminal record. Occupation: Laborer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: Fire opal pendant on a fine gold chain (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Old masterpiece painting (500 gp). 1 Minor magic item.
Bhevek Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Bhevek hails from a village terrorized by drow. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Architect.
Motivation: A deep hatred of drow; and expand his business
Ideals: Persistence. Bonds: Job, Enemies, Religious. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Diggory Digby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, and is pretty ugly. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Diggory hails from a village terrorized by gnolls. When Diggory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Someone believes him a fraud; and revenge
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Flame Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She has moderate length lavender fur. Her yellow eyes peer out from beneath her wide-brimmed brown hat.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the west to a Detective, Flame learned a great deal about her father's area of expertise. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Flame began to lead the lost caravan. She's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: She is content; and someone believes her a fraud
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job, Enemies. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7
Possessions: Just what you see.
Oda Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with brown highlights, and long red pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Oda has worked very hard to control her curse. She used her abilities to travel the world and help people.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Optimist, Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp. 1 Half-Plate.
Dreali Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright yellow suits and hats, and a wedding ring on his right hand. With a patchy red beard and wild red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Joker, Fighting. Flaws: Hedonist, Fearful. Bonds: In love, Attractive. Occupation: Bookbinder
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: Silver ewer (80 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
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