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NPC Generator

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Advanced [show]


Vanuath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are amber.

Personality: Overbrimming with self-confidence, Vanuath isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Poor, Adventurer, Job. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Vanuath Withrethin, Male Elf Monk 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Aquamarine (200 gp). White pearl (130 gp). Chalcedony (70 gp).


Social Check DCs


Torz Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: He was born in the west. After coming to the age of reason, Torz took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Persistence, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Torz Willoughby, Male Half-Orc Adept 3
Medium (6'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 700 sp.


Social Check DCs


Avice Churchill, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey shirt with thin brown vertical stripes and grey pants. Her brown hair has been sun bleached extensively. Her eyes are brown and beady.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She plays an instrument quite well.

History: Sold as a small child to a wizard, Avice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Avice Churchill, Female Human Rogue 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jasper (50 gp).


Social Check DCs


Verna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female dresses in collared shirts and wears a proper scarf over her head. She is tall, broad shouldered and powerfully built. Her silver hair is wavy and long. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Verna Kettlewhistle, Female Halfling Druid 5
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myathethil Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her brown robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly brown, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born several months after her mother was called into army service. Myathethil was born on a far southern desert where she grew up under the tutelage of her mother, an expert Mayor. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Myathethil Horineth, Female Elf Warrior 10
Medium (5'5") Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp. Jasper (20 gp). White opal (900 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is smooth and relatively long. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Hunter business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Merla High-hill, Female Halfling Warrior 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with violet and pastel striped suspenders. She wears various colorful collared shirts. She carries with her a set of morningstars on her belt, each one with a sapphire on the hilt. Her fur is greying and her face has many wrinkles. Her eyes are likewise yellow.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Gale and her spouse have recently divorced.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Mentor, Enemies. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Gale Running, Female Tabaxi Fighter 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 18 (+4)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She has slicked back blonde hair. She is very pretty but has cold, dead eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: To clean up the streets; and to protect her home

Flaws: Selfish. Bonds: Attractive, Guardian, Military, Religious. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Eida Warmwater, Female Halfling Aristocrat 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)6 (-2) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a well pressed and immaculate suit (or dress), marred by beers. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and he seems to be bored by most things

Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant, Has a crush. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Orsik Frostbeard, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1200 sp. Amethyst (70 gp). Red spinel (70 gp). 1 Half-Plate.


Social Check DCs

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