Kasdeya Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, she is an attractive figure. She wears a green feathered hat and green clothes. Her silver hair is lengthy. Her gold eyes lackadaisically let the world flow into them.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Kasdeya does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in hand crossbow use. Days after completing her studies, news broke out that her hometown was attacked by brigands. Kasdeya was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Someone believes her a fraud; and many brigands want her driven away
Ideals: Philantrophist, Fighting. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 9000 sp. Bloodstone (80 gp). Moss agate (11 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ownka Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has done her best to style her brown hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Ownka studied abroad. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She was granted necromantic powers by her dying sister.
Motivation: To be a Merchant again.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Ignan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 30 pp.
Dûsh Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his flail. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are brown.
Personality: Dûsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large pastel jacket. He keeps his long black fur kept up in a rat tail. His yellow eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Impeccable. Flaws: Shy, Addict, Disease. Bonds: Adventurer. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Bree Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a red suit. With wild golden hair. Her eyes are a pleasant hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 16 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: Just what you see.
Doudra Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has done her best to style her scarlet crest to look like a famous performer. Her eyes are a pleasant gold.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She comes from a rich northern family. She helped her mother out around the business and became quite the natural. She now mingles about in high society.
Motivation: To be a Carpenter again; and to clean up the streets
Ideals: Optimist. Bonds: Family, Rich, Job, Guardian. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 50 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Star ruby (1300 gp). Rock crystal (20 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Jade (150 gp). Coral (150 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: He was born in the west. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kelter's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp. Amethyst (40 gp).
Darrow Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to hide his balding. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Herbalist
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 82 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 4000 sp. Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Damakos Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of his god around his neck, and a mace on his belt. He wears his red hair down. His black eyes are slightly larger than normal.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Damakos studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damakos fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Athletic, Artistic, Impeccable, Gifted. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 5000 gp. Azurite (7 gp). Red garnet (110 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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