Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. Her red hair is lengthy and is close to two feet long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Servant profession.
History: Born in the west to a Barber, Enidda learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Barber responsibilities is difficult.
Ideals: Fighting. Flaws: Addict. Bonds: Job. Occupation: Barber
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 370 gp.
Burgell Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a pastel low-cut shirt, and a Stetson hat upon his head, and he perpetually has his whip ready. His moppish golden hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Burgell took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp.
Ulblyn Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bristling with hidden weapons, mostly tridents and daggers. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Ulblyn grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is a bit of a kleptomaniac.
Flaws: Racist, Disease. Bonds: Rich, Criminal record, Adventurer, Job. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 20 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (1200 gp). A silver and pearl hairclip (50 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Watson, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He is tall, broad shouldered and powerfully built. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Spy like his mother before him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Religious. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Rhodochrosite (10 gp). 1 Average lock.
Delre Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in an above average manner. Her hair, while still mostly auburn, has prominent grey streaks. She has a dull look in her brown eyes.
Personality: Eccentric and domineering, Delre will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a island tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Map Maker again.
Ideals: Extrovert, Logical. Bonds: Attractive, Nature, Job. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Eye agate (9 gp).
Kansif Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears just a white suit. She wears her brown hair up in a very large beehive style do. Her half smiles and gray eyes are beguiling and draw you in.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She receives visions of the future at random moments
History: Born to a pair of adventurers, Kansif grew up listening to her mother's many stories. Kansif abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 11 (+0) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 7000 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Verin Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered green stockings. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her dark red hair is smooth and relatively long. Her thin eyebrows rest above her beady red eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Verin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. When Verin reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by orcs. Verin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Insomniac. Bonds: Military, Religious, Enemies. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Uncommon Weapon.
Juliana Prescott, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has shaved her head bald. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She plays an instrument quite well.
History: Gifted from a young age, Juliana studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Stableman job and began her own company from there.
Motivation: Sabotage a competitor; and she is greedy
Ideals: Artistic, Gifted. Bonds: Rich, Job, Military. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Masterwork Uncommon Weapon.
Nuraval Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, In love, Military. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Jade (100 gp). Brown-green garnet (100 gp). Obsidian (4 gp). Amber (100 gp). 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

