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NPC Generator

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Advanced [show]


Lucan Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His brown hair is singed and shortened. His blue eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a necromancer, Lucan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Lucan Devore, Male Half-Elf Fighter 15
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 7000 gp. Blue sapphire (1200 gp). Carnelian (60 gp). Blue star sapphire (1200 gp). Alexandrite (1200 gp). Canary diamond (5000 gp). Citrine (60 gp). Tourmaline (80 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Waywocket Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue cloak and cross-gartered brown stockings. She sports white long hair. Her brown eyes are passionate and lively.

Personality: She can speak with the recently deceased. She plays an instrument quite well.

History: Waywocket was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted, Artistic, Persistence. Bonds: Adventurer, Enemies. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Waywocket Pilwicken, Female Gnome Aristocrat 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 4000 sp. Zircon (70 gp). Tiger eye turquoise (11 gp). Deep green spinel (110 gp). Aquamarine (900 gp). Aquamarine (900 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear pastel tank tops with tan pants. His fur is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with his god.

History: Great was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Enemies, Religious, Poor, Adventurer. Occupation: Gardener

Voice: German accent

Attributes [hide]

Great In Shadow, Male Tabaxi Adept 7
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp.


Social Check DCs


Akra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Banker. Her gold crest has been sun bleached extensively. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Akra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Akra was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Banker.

Motivation: She is greedy; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Bonds: Family, Military, Job, Rich. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Akra Wystongjiir, Female Dragonborn Paladin 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. White pearl (100 gp). Lapis lazuli (10 gp).


Social Check DCs


Hethress Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She carries with her a set of hammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her small hat is riddled with cuts and holes. Her red eyes have a joyful gleam in them most of the time.

Personality: Hethress wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Hethress studied abroad. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hethress fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly, PTSD. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hethress Beryntolthropal, Female Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. Hematite (8 gp). Amber (150 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. She has styled her silver hair well, parting it to the right. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: Tervaround was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Merchant and was forced into it by her family; and she is unsatisfied with her job

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Poor, Family. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Tervaround Cobblelob, Female Gnome Commoner 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 7 (-2)14 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Sylvan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Vlorn Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man prefers to wear white clothing when he does not wear armor. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. He found a children's book about a Halfling Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, Greedy. Bonds: Mentor, Adventurer. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Vlorn Tallfellow, Male Halfling Adept 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Adran Floshem, Male Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he tends to wear a large blue jacket. He sports a flattop hair cut. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Adran Floshem, Male Elf Sorcerer 8
Medium (5'0") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 500 gp. Fiery yellow corundum (1100 gp). Rhodochrosite (5 gp). Black pearl (600 gp). Bloodstone (70 gp). Smoky quartz (70 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mason. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south.

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Einkil Morigak, Male Dwarf Aristocrat 4
Medium (4'5") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)7 (-2) 11 (+0)5 (-3)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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