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NPC Generator

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Advanced [show]


Valida Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With wild red hair. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. Flattery will make her almost putty in your hands.

History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Sellsword for hire.

Motivation: To unite with her sister; and regain custody of her son

Flaws: Selfish. Bonds: Attractive, Poor, Job, Family. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Valida Glanhig, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Red garnet (50 gp). Moss agate (4 gp). Coral (50 gp).


Social Check DCs


Eldeth Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, brown, dusty cloak. She keeps her golden hair in a pixie cut. Her eyes are amber and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Energy wise she seems alert and responsive.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Insane. Bonds: Nature, Job. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Eldeth Rubyeye, Female Dwarf Aristocrat 5
Medium (4'3") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 7 (-2)9 (-1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Brown-green garnet (150 gp). Deep blue spinel (1500 gp). Moonstone (20 gp). Carnelian (20 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Seraphina Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, constantly wearing a white suit, red shirt, and tan tie. With bright black hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is calm most of the time but flees social interaction. She uses divination through singing.

History: She was born in a small forest village. Her family was turned out during the war. She and her family wandered north to less war torn lands. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and wants to work out more often

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Seraphina Brightmoon, Female Halfling Bard 9
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1600 gp. Alexandrite (1000 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mialee Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her right leg appears badly burned and disfigured. Her red hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mialee fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Mialee Eathalena, Female Elf Rogue 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. 3 Alchemist’s fire.


Social Check DCs


Antinua Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. Her skin is fair and her fingers are delicate and long. With wild auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Bounty Hunter business at a young age. She helped her father out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is terrified, and will act out of fear; and retire the richest woman in the east

Ideals: Disciplined, Logical, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Antinua Ostoroth, Female Elf Rogue 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)8 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Shanairla Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carpenter. Her skin is fair and her fingers are delicate and long. Her silver hair is slicked back into a classic pompadour. She has gray eyes and a yellow hat with a red feather.

Personality: Shanairla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and wants to have a good time and be beloved

Ideals: Impeccable, Philantrophist, Optimist. Bonds: Military, Job. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Shanairla Brinker, Female Half-Elf Wizard 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp. Violet garnet (500 gp). Sardonyx (20 gp). Obsidian (9 gp).


Social Check DCs


Traulam Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This western woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her clothes are grease stained in places. Her red hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Shipwright, who enjoyed hunting, Traulam was taken on many hunting expeditions. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Traulam began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by brigands. Traulam was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Traulam Ariessus, Female Elf Ranger 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Naal Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant, Job. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Naal Azzo, Male Half-Elf Expert 11
Medium (5'6") Half-Elf, Neutral Good (CR 11)
Armor Class 8
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 1400 gp. Black velvet mask with numerous citrines (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey costume with the symbols of the sun god on his torso. He has styled his brown hair well, parting it to the left. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Adventurer, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic. Bonds: Immigrant, Attractive, Poor, Job. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Alberich Daerdahk, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 320 gp. Iolite (20 gp). Red garnet (120 gp).


Social Check DCs

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