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NPC Generator

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Advanced [show]


Huru Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a black coat. With bright golden hair. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is an amazing painter.

History: She is a Chromatic Dragon in disguise. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and she's looking for her big break

Ideals: Gifted. Bonds: Enemies, Adventurer, Nature, In love. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Huru Hamilton, Female Half-Orc Monk 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ilde Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she sports brown clothing, slightly heavier than average wear. She sports chestnut long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She believes the world needs to unite to get rid of illithids once and for all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Ilde was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She desires power and/or immortality; and wants to raise her children well

Ideals: Joker. Bonds: Enemies, Military, Family, Adventurer. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Ilde Hammerstone, Female Dwarf Cleric 7
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 8
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His orange fur is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: Shivering was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He moves from town to town, unable to find a place to settle.

Motivation: Tiefling compassion; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shivering Of Winter, Male Tabaxi Bard 11
Medium (5'9") Tabaxi, Neutral Good (CR 11)
Armor Class 14
Hit Points 70 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1500 gp. Brown diamond (4000 gp). Chrysoberyl (40 gp). Alexandrite (400 gp). Fire opal (1200 gp).


Social Check DCs


Adelaide Spaulding, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is singed and shortened. Her violet eyes peer out from beneath her deerstalker grey hat.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.

History: Adelaide hails from a village terrorized by brigands. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.

Motivation: She wants revenge against brigands; and someone believes her a fraud

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Enemies. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Adelaide Spaulding, Female Human Bard 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp.


Social Check DCs


Menny Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Layabout does. She carries a battered trident and tarnished bastard sword as well. Her hair is white, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Performer, but she was a colossal failure. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Job, Attractive. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Menny Timbers, Female Gnome Adept 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Investigation +0, Religion +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Dimble Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports blue clothing, slightly heavier than average wear. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Attractive, Religious, Criminal record, Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Dimble Bafflestone, Male Gnome Warlock 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 4000 cp.


Social Check DCs


Horza Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a worn and beaten armor. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Horza studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Horza Clayton, Male Half-Orc Ranger 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)6 (-2) 14 (+2)7 (-2)
Skills Religion +0, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Grai Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She wears her auburn hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is calm most of the time but flees social interaction. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Immigrant, In love. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Grai Alton, Female Half-Orc Barbarian 11
Medium (5'0") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 40 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)7 (-2) 10 (+0)11 (+0)
Skills Arcana +2, Stealth +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 40 pp. Red spinel (80 gp). Smoky quartz (60 gp). Brown-green garnet (80 gp). Amber (80 gp). Azurite (4 gp). Chrysoprase (60 gp).


Social Check DCs


Melissa Morley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a brown suit, blue shirt, and violet tie. She wears her golden hair up in a very large beehive style do. Her fierce green eyes like to dwell on things.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Melissa was born the youngest of three triplets. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted martial powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Family. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Melissa Morley, Female Human Rogue 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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