Balifra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright brown dresses and hats. Her brown hair is styled in orderly dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants revenge against giants; and she desires power and/or immortality
Ideals: Persistence. Flaws: Addict, Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 7)
Armor Class 9
Hit Points 70 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 20 (+5) | 14 (+2) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
Possessions: 300 gp.
Immeral Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in tan turtlenecks beneath a brown coat with violet slacks. His whole body is exceptionally muscular. His hair is always cut to a buzz. His hazel eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Immeral lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.
Motivation: A deep hatred of dire rats; and many dire rats want him driven away
Ideals: Optimist. Bonds: Immigrant, Enemies, Family, In love. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Harriet Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of brigands once and for all.
History: She was raised by priests from a young age. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by brigands. Harriet was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She wants revenge against brigands; and many brigands want her driven away
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Religious, Mentor. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3 Acid flasks. 4 Thunderstones.
Purson Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Purson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Mentor, Debt. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 1000 sp.
Roondar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Roondar will drive conversation. He has a small toy that he constantly fidgets with.
History: Born in the east to a Healer, Roondar learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Addict. Bonds: Job, Rich. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 14
Hit Points 55 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Azurite (12 gp). Obsidian (12 gp). Deep green spinel (60 gp). Tiger eye turquoise (12 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Zircon (40 gp).
Jocelyn Gracey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Doctor does. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His father raised him in a mountain cabin. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He has worked as a Doctor like his mother before him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Bonds: Job, Attractive, Enemies, Nature, Slave. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Heather Clinton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is typically in her Mortician uniform. Her chestnut hair is matted, messy, and big. She has several tiny sapphire earrings on each ear.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. Cursed with lycanthropy at a very young age, Heather has worked very hard to control her curse. She inherited the family business which she has now maintained for 12 years.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 90 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2900 gp. Tourmaline (90 gp). Coral (90 gp). Golden yellow topaz (1000 gp). Pink pearl (90 gp). Moonstone (50 gp).
Jacoba Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. She has wavy white hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Abrasive and pushy, she has a hard time making friends. She uses divination through singing.
History: Born in the south to a Mortician, Jacoba learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is unsatisfied with her job
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 100 gp.
Melissa Redfield, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. She has slicked back silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Architect, who enjoyed hunting, Melissa was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: A rival would like her out of the picture; and a need for knowledge about a nearby landmark
Ideals: Passionate. Bonds: Poor, Adventurer, Nature, Criminal record. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 700 sp. Chrysoberyl (100 gp).
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