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NPC Generator

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Advanced [show]


Ida Clive, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long auburn hair kept up in a rat tail. Her eyes, though not visible through her cowl, are hazel.

Personality: Prone to second guessing herself, she comes off as nervous. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Born to a pair of adventurers, Ida grew up listening to her mother's many stories. A freak accident while working with her Scribe mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She desires power and/or immortality; and to reunite with her absent mother

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Family, Adventurer. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Ida Clive, Female Human Aristocrat 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Aquamarine (400 gp). Violet garnet (400 gp). Citrine (70 gp). Chalcedony (70 gp). Coral (50 gp). Zircon (70 gp). Jade (50 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Syllin Cithreth, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is dressed in a clean tan cloak covering her clean studded leather. Her blonde hair is long and unkept. She is baby faced.

Personality: Syllin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family Syllin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Syllin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Syllin Cithreth, Female Elf Expert 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)5 (-3) 17 (+3)9 (-1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Tippletoe Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are hazel and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot resist a sob story and will often dote over anyone who has one.

History: Tippletoe was born with her mother's beautiful face. A freak accident while working with her Barkeep mother left her crippled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Ideals: Philantrophist. Flaws: Sensitive, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Tippletoe Humplebumple, Female Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 14000 sp. Star rose quartz (60 gp). Hematite (15 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Meriele Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. She has a dull look in her blue eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Meriele was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Meriele's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Meriele Meliamne, Female Elf Expert 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 8 (-1)18 (+4)
Skills Arcana +3, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Amethyst (150 gp).


Social Check DCs


Huru Kendall, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is generally well dressed albeit a few years behind the times. She has shaved her head bald. Her violet unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Huru liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To pay off her debts; and she is currently in port desperately looking for someone to get her out

Flaws: Disease, Shy. Bonds: Attractive, Slave, Nature. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Huru Kendall, Female Half-Orc Sorcerer 8
Medium (5'11") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Draconic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, he is not a threatening figure. His silver hair is braided into rings. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Mozû was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Sabotage a competitor.

Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Mozû Beitz, Male Half-Orc Sorcerer 7
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)8 (-1) 17 (+3)9 (-1)
Skills Perception +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a greatsword. He wears his black hair up. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: He was born in the west. Azaki abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Selfish, Addict. Bonds: Immigrant, Adventurer. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Azaki Ariessus, Male Half-Elf Adept 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Arcana +5, Athletics +1
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 7000 cp.


Social Check DCs


Tree Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her fur, while still mostly brown, has prominent grey streaks. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of western immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Optimist. Bonds: Attractive, Religious, Immigrant, Poor. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Tree Treat, Female Tabaxi Monk 2
Medium (4'11") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, History +5
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Quespa Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fighting clothing, which leaves very little to the imagination. Her green crest is thinning but still full. She wears large thick round spectacles.

Personality: Quespa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quespa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Quespa Phrahdrandon, Female Dragonborn Sorcerer 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)5 (-3)
Skills Athletics +4, History +6
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 400 gp.


Social Check DCs

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