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NPC Generator

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Advanced [show]


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He became a Sellsword soon after.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Adept 7
Small (3'1") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Baern Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. He sports a flattop hair cut. He has hazel eyes and a brown hat with a tan feather.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has worked as a Engraver like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Baern Stoutale, Male Dwarf Wizard 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Tiger eye turquoise (8 gp). Alexandrite (1600 gp). Moss agate (8 gp). Moss agate (8 gp). Rhodochrosite (8 gp). Coral (140 gp). Golden yellow topaz (1600 gp). Brown-green garnet (140 gp). Zircon (60 gp). Black opal (800 gp).


Social Check DCs


Thava Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blue crest. She wears black painted combat armor at almost all times. She has a hunchback. Her blue crest is unkempt and raggedy. This red eyed southerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Born to a Bounty Hunter, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people.

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Thava Skaarzborroosh, Female Dragonborn Expert 4
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicor Chance, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a green armored body suit, with a simple blue line shooting up and back down. He wears a colorful flower in his blue hair. His eyes are likewise black.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: Nicor was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Nicor Chance, Male Tiefling Bard 12
Medium (5'11") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Citrine (50 gp). Malachite (8 gp).


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. His hair is red and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Attractive, Military. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Humplebumple, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Skirt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dark leathers with embroidery. Her Stetson hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Skirt took refuge in the large cave and found the beat up bastard sword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to prove her worth to the world

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Skirt Paws, Female Tabaxi Bard 5
Medium (5'9") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Deception +6, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (80 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female usually wears her red robe and has her scimitar always slung over her shoulder. She is tall, broad shouldered and powerfully built. Her moppish brown hair is in a traditional bowl cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She hasn't been sleeping well lately.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Flaws: Disease, Fearful, Insomniac. Bonds: Attractive, Debt. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Seraphina Underfoot, Female Halfling Barbarian 4
Small (2'11") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 14 (+2)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with feathered hat. He has moderate length lavender fur. His yellow eyes peer out from beneath his feathered pastel hat.

Personality: This man loves painting and to teach people painting more than just about anything. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lone took refuge in the large cave and found the beat up shield and armor he uses now. He was granted druidic powers by his dying brother.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic, Gifted. Bonds: Military, Nature, Debt. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Lone Wind, Male Tabaxi Ranger 10
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 40 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills History +6, Performance +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1400 gp. White opal (800 gp). Obsidian (10 gp). Alexandrite (1600 gp).


Social Check DCs


Gennal Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with pastel highlights, and long brown pants that bunch up around his shoes. He sports a long golden beard, and similarly colored long hair. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 7 years old his parents immigrated from the north. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Optimist, Justice, Impeccable. Flaws: Fearful. Bonds: Immigrant. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Gennal Ethanasath, Male Elf Cleric 6
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 18 (+4)18 (+4)
Skills Acrobatics +3, History +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 8000 sp.


Social Check DCs

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