Rinn Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears skinny pants and wears a tan and black robe with the hood down, marred by chocolates. Her black hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed southerner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Rinn was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Marry her brother to traveling adventurers.
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
Silvo Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a red armored body suit, with a simple pastel line shooting up and back down. His brown hair is slicked back into a classic pompadour. This violet eyed westerner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Rich. Occupation: Locksmith
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 24000 sp. Deep green spinel (110 gp). Obsidian (16 gp). Bloodstone (50 gp).
Portia Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, constantly wearing a white suit, grey shirt, and brown tie. Her hair is red, silky, and of moderate length. She has gleaming, smiling violet eyes.
Personality: She snorts whenever she laughs or is feeling confident. She can't help but pocket interesting objects she comes across
History: She was always a brilliant, if unscrupulous mind. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Portia grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Portia. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 43 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1900 gp. Rock crystal (40 gp). Moss agate (12 gp).
Ivellios Liadon, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear tan clothing when he does not wear armor. He has styled his silver hair well, parting it to the right. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: Half-Orc compassion; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Racist. Bonds: Guardian, Adventurer, Military, Job. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Jacoba Rowley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her grey robe and has her spear always slung over her shoulder. Her hair is brown, silky, and of moderate length. Her eyes are a pleasant brown.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and to unite with her brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Melech Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His brown hair is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 11)
Armor Class 11
Hit Points 112 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Halfling
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: Alexandrite (1200 gp). Red-brown spinel (140 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Quick Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She is well dressed, constantly wearing a pastel suit, blue shirt, and tan tie. Her cinnamon fur is knotted and matted. Her eyes are a pleasant amber.
Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.
History: Quick was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 700 gp. Old masterpiece painting (1500 gp). 1 Minor magic item.
Krimmon Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a white coat over a violet low-cut shirt, and a wide-brimmed hat upon his head and is in decent physical shape. His golden hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.
History: Born in the west his family was never financially stable. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Gardener
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 7)
Armor Class 9
Hit Points 62 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple -2
Possessions: Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.
Berrian Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: Eccentric and domineering, Berrian will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Extrovert, Persistence. Bonds: Mentor, Immigrant, Criminal record. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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