Oolah Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to hide her balding. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gifted from a young age, Oolah studied abroad. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion
Ideals: Artistic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 56 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1800 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).
Birel Callan, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has no hair. She has a dull look in her blue eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She comes from a rich western family. When Birel reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Military, Job. Occupation: Fletcher
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Shield.
Roywyn Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a blue armored body suit, with a simple grey line shooting up and back down. She keeps her brown hair in a pixie cut. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Butcher business at a young age. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Butcher.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Logical. Bonds: Attractive, Job. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Moss agate (8 gp). 1 Chain shirt.
Aelar Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast mountains. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Professionalism. Flaws: Insane, Fearful. Bonds: Nature. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 92 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1000 gp. Golden yellow topaz (600 gp). Azurite (15 gp). Freshwater pearl (15 gp). Aquamarine (600 gp). Aquamarine (600 gp). Red-brown spinel (110 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Alice Hackney, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. She has green eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the north to a Doctor, Alice learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She inherited the family business which she has now maintained for 8 years.
Motivation: She's looking for her big break; and she is greedy
Flaws: Shy. Bonds: Adventurer, Job, Immigrant, Rich. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 4 (-3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 4000 sp. Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (500 gp).
Tyna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her lance always slung over her shoulder. Her blonde hair is wavy and long. Her green eyes are slightly larger than normal.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Tyna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Tyna was born in the south. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Antagonistic, Hedonist. Bonds: Nature, Adventurer. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. Jasper (30 gp).
Ulblyn Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. His silver hair is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.
History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated, Artistic. Flaws: Addict, Shy. Bonds: Poor. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Jelenneth Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. She has a very tight haircut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She is lazy, self-centered, vain, and jealous.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Jelenneth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Jelenneth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Flaws: Antagonistic, Selfish. Bonds: Nature, In love, Criminal record. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Star ruby (400 gp). White opal (400 gp). Alexandrite (500 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Half-Plate.
Adam Bentham, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Glassblower. His blonde hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady gray eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 5 years old his parents immigrated from the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion
Flaws: Ugly, Racist, Forgetful, PTSD. Bonds: Poor, Immigrant. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 2000 cp. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
