Jarsali Berevan, Female Elf [Permalink]
Personal [hide]
Description: A 4'8" southern woman, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is long and red with streaks of chestnut, and is pulled back with small blue clips. She has a dull look in her hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is skeptical of what others tell her and is slow to trust.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: In love, Family. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 83 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Celestial, Halfling
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Citrine (70 gp). Amber (40 gp). Violet garnet (500 gp). Moss agate (10 gp). Onyx (70 gp). Aquamarine (500 gp). Amethyst (40 gp). Blue star sapphire (600 gp). Eye agate (10 gp). Rose (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Ogden, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is physically well-built. Her black hair is still thick. Her brown eyes lackadaisically let the world flow into them.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Adelaide was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Flaws: PTSD, Impulsive. Bonds: Job, Family. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
Raiann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brass crest is slicked back into a classic pompadour. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Lavinia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white collared shirt and yellow skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is greying and her face has many wrinkles. Her amber eyes peer out from beneath her small white hat.
Personality: She exudes charisma. She is a tour de force of persuasion. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born in the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She's attracted to the PC; and balancing her hectic life and new cook responsibilities is difficult
Flaws: Fearful. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Cook
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Orc, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2800 gp. Deep blue spinel (1000 gp). Silver pearl (120 gp). Brown-green garnet (120 gp). Chalcedony (40 gp). Zircon (40 gp). Tourmaline (120 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Farideh Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear green clothing when she does not wear armor. She is physically well-built. She has done her best to style her copper crest to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Farideh hails from a village terrorized by brigands. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Flaws: Insane. Bonds: Guardian, Rich, Enemies, Attractive, Adventurer. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 21 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 4 (-3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: Alexandrite (400 gp). Sard (20 gp). Zircon (20 gp). Aquamarine (400 gp).
Shanairla Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple blue robe with black stripes complete with hood and is in decent physical shape. Her head has been shaved. Her eyes are gray and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the south. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She now owns her own business.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1600 gp.
Duvamil Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her golden hair is wavy and long. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. Further she is a bit of a stoner and is frequently out of it.
History: She was raised by priests from a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Duvamil took refuge in the large cave and found the beat up greatsword and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Addict. Bonds: Religious, Mentor, Nature. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 55 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp.
Geva Winthrop, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear brown pants and tee shirts. Her hair is white and curly. Her green unseeing eyes seem to look past you.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born to loving parents in a slum to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-elven people
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Poor, Slave. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1900 gp. Sard (30 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Azurite (13 gp). Rock crystal (30 gp). Rock crystal (30 gp). Silver pearl (90 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Soveliss Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his scimitar ready. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made him what he is. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Soveliss fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 69 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!