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NPC Generator

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Advanced [show]


Murgen Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a Stetson hat to hide her balding. Her eyes are gray and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She invites people to come help in her community garden.

History: The child of a Bookbinder, who enjoyed hunting, Murgen was taken on many hunting expeditions. Through the years after Murgen was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Murgen's mother didn't care for her much, and the feeling was mutual. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Murgen Windsor, Female Half-Orc Aristocrat 7
Medium (4'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Aerdeth Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. This gray eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Aerdeth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious, Military. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Aerdeth Rothenel, Male Elf Commoner 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)15 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elysande Marlee, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving She is able to make almost anything out of random pieces of junk.

History: Born in the north to a Shipwright, Elysande learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She inherited the family business which she has now maintained for 10 years.

Motivation: She has a rivalry with the Church that dominates her actions; and her relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Bonds: Job, Religious, Family. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Elysande Marlee, Female Human Monk 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Performance +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a white and black handkerchief worn on his left side and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: Hupe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Immigrant, Guardian. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Commoner 9
Small (3'0") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 60 pp. Eye agate (5 gp). Lapis lazuli (5 gp). Tourmaline (70 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Harvest On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel coat over a grey low-cut shirt, and a Stetson hat upon his head. His orange fur is matted, messy, and big. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Harvest On the Mountaintop, Male Tabaxi Rogue 4
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Jade (70 gp). Zircon (60 gp). Rhodochrosite (4 gp).


Social Check DCs


Pyntle Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern woman dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She feeds upon the attention of others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Pyntle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Pyntle Fabblestabble, Female Gnome Adept 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 9000 cp.


Social Check DCs


Maynild Alby, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is golden and curly. She has several tiny jet earrings on each ear.

Personality: A skeptical and narcissistic woman, Maynild's first love is herself. Her second love is also herself. She is a logical person and will generally grow upset if things defy logic and science.

History: Maynild lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Maynild Alby, Female Human Barbarian 8
Medium (5'5") Human, True Neutral (CR 8)
Armor Class 10
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Kasdeya Trust, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Kasdeya was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Adventurer, Family, Military. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Kasdeya Trust, Female Tiefling Fighter 17
Medium (5'2") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 114 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2

Possessions: 3000 gp. A delicate brass dragon egg (40 gp). Jeweled electrum ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Juliana Barney, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is bristling with hidden weapons, mostly tridents and clubs. Her brown hair is still thick. Her eyes, though not visible through her cowl, are hazel.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.

History: Juliana was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Juliana Barney, Female Human Druid 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs

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