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NPC Generator

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Advanced [show]


Seebo Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a tan suit. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Bookbinder, but he got bored and became a Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Seebo Oomtrowl, Male Gnome Paladin 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 pp. Solid gold idol (500 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears suspenders and pastel workpants. Her shirt is tan, and she wears a heavy pastel leather apron most of the time. She has wavy orange fur. She wears a mask on her face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Further expansion of business; and to be a bricklayer again

Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Sun In Woods, Female Tabaxi Aristocrat 16
Medium (6'2") Tabaxi, Neutral Evil (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7

Possessions: 800 pp. Jeweled gold crown (7000 gp). Cloth of gold vestments (160 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Medium magic item.


Social Check DCs


Ida Tinley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an entirely grey suit with brown socks and a vest with buckled shoes. She wears her hair in dreadlocks. Her eyes are hazel and catlike.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a font of random trivia from the lore and stories she has discovered

History: She was born a particularly ugly child, much to the horror of her parents. Ida was born on a far western island where she grew up under the tutelage of her mother, an expert Detective. She then took over the family business and is one of the better Detective for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Debt. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Ida Tinley, Female Human Adept 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills History +5, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Ronwe Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She carries with her a set of shortbows on her belt, each one with a emerald on the hilt. She has moderate length blue hair. She has gleaming, smiling gold eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Ronwe is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school to support her sick father, and resented it. By chance she met her brother recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Logical. Flaws: Emotional, Insane. Bonds: Family. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Ronwe Silence, Female Tiefling Fighter 6
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 600 gp. Hematite (4 gp).


Social Check DCs


Hecat Principle, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her purple hair is still thick. She has black eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in the east, but her parents moved at a very young age to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Immigrant, Attractive, Enemies. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Hecat Principle, Female Tiefling Sorcerer 3
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Everburning torch. 1 Holy water.


Social Check DCs


Jasmine Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a white costume with the symbols of death on her torso. She has a very tight haircut. Her brown eyes dart from person to person.

Personality: Calm and collected, she is a well trained Mason. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Jasmine and her spouse have recently divorced.

Motivation: Expand her business.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Jasmine Wildheart, Female Halfling Warrior 11
Small (2'9") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 73 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 7 (-2)8 (-1)
Skills Arcana +6, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 290 pp. Freshwater pearl (4 gp). Golden pearl (160 gp). Deep green spinel (160 gp). Tourmaline (160 gp). Zircon (20 gp).


Social Check DCs


Theodoric Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Theodoric was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered west to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Ugly, Sensitive, Fearful, PTSD. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Theodoric Liadon, Male Half-Elf Cleric 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 3000 gp. Deep blue spinel (1000 gp). Star rose quartz (60 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shamash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He wears a colorful flower in his gold crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Shamash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Shamash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Shamash's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end.

Ideals: Athletic, Artistic. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Shamash Ebynichtomonis, Male Dragonborn Cleric 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Athletics +5, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tourmaline (70 gp). Rhodochrosite (15 gp). Black opal (1600 gp). Deep green spinel (70 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears a wide-brimmed hat to cover his moderate length white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He works hard and plays hard.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Laborer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Ideals: Athletic, Artistic, Gifted. Flaws: Hedonist, Disease. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Olunt Lutgehr, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs

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