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NPC Generator

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Advanced [show]


Vonana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear grey tank tops with brown skirt. Her blonde hair is well kept. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is able to fit into much smaller and tighter spaces than normal.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Ruler again; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Vonana Morigak, Female Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 350 gp. 1 Chain shirt.


Social Check DCs


Erky Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Hunter. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. A gifted student he started as a Locksmith, but he got bored and became a Hunter. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Ugly, Addict. Bonds: Poor, Job, Religious, Mentor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Erky Musgraben, Male Gnome Cleric 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 20 (+5)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Thava Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a card on it. Her white crest is lengthy and is close to two feet long. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: Thava is depressed about a lot of things. She tends to be a nihilist. The war was a terrible time for her, and Thava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the east, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Immigrant, Rich. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Thava Tiammanthyllish, Female Dragonborn Fighter 7
Medium (6'7") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Moonstone (80 gp).


Social Check DCs


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Caeldrim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Caeldrim Rothenel, Male Elf Sorcerer 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 2 Alchemist’s fire.


Social Check DCs


Raymond Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears dark leathers with embroidery. His clothes are grease stained in places. His blonde hair is kept up in a ponytail inside a deerstalker hat. He has gray eyes and a violet hat with a yellow feather.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raymond hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in hammer use. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Joker. Bonds: Poor, Immigrant, Enemies. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Raymond Starks, Male Half-Elf Wizard 1
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)13 (+1) 5 (-3)11 (+0)
Skills Insight -1
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. With a patchy chestnut beard and wild chestnut hair. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He used his abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Trym Winterbourne, Male Human Sorcerer 8
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 1000 gp.


Social Check DCs


Oloric Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He is bald on top and has large auburn tufts of hair around his ears. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Immigrant. Occupation: Glassblower

Voice: Eastern European accent

Attributes [hide]

Oloric Orcfoe, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 310 gp. 4 Smokesticks.


Social Check DCs


Bendoo Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of the sun god around her neck, and a monstrous two handed axe on her belt. Her black hair is smooth and relatively long. Her eyes are amber.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Bendoo grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Adventurer. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Bendoo Chatham, Female Half-Orc Bard 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)6 (-2)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. White opal (1200 gp). Moonstone (80 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs


Ella Blyth, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman usually wears her brown robe and has her pickaxe always slung over her shoulder. She has slicked back golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She speaks before she thinks and is too direct. Ella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the north; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Insane, Impulsive, Hedonist, Antagonistic. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Ella Blyth, Female Human Sorcerer 6
Medium (5'5") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 30000 cp. Chrysoberyl (90 gp). Blue quartz (7 gp).


Social Check DCs

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