Mara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has moderate length auburn hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.
History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Mara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs; and to find somewhere to settle down
Ideals: Professionalism, Philantrophist. Bonds: Attractive, Religious, Poor. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 30000 cp. Moss agate (15 gp). Tourmaline (160 gp).
Howard Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is singed and shortened. He has several tiny aquamarine earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Delebean Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a quarterstaff. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Delebean lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Rich, In love, Family. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 800 sp. 1 Banded mail.
Riardon Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he tends to wear a large violet jacket. His brown hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered writing. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Professionalism, Artistic. Bonds: Attractive, Religious, Rich, Enemies. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1300 gp. Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (180 gp). Solid gold idol (900 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Oren Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He has a small bristly mustache and wavy red hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a Mason, his mother struggled to pay the bills. Oren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Joker. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 900 gp. Zircon (20 gp). Lapis lazuli (9 gp). Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.
Senteq Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Senteq was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Passionate, Logical, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Gnoll, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 8000 cp.
Valanthe Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a blue armored body suit, with a simple brown line shooting up and back down. She has dyed her greying white hair a little too much giving a sharp white color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Valanthe was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To get a good night's sleep.
Flaws: Mundane, Insomniac. Bonds: Attractive, Military. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Gilkass Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her crest is short and scarlet. This red eyed northerner is not easily forgotten.
Personality: She is calm most of the time but flees social interaction. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich northern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gilkass grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilkass. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and marry her sister to traveling adventurers
Flaws: Shy. Bonds: Attractive, Adventurer, Rich, Criminal record, Family. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 87 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 350 pp. 1 Minor magic item. 1 Minor magic item.
Great Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with black stripes complete with hood. She has a moderate pudge and is not very fit. She keeps her lavender fur in a flapper bob. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A powerful slaver made her what she is. A gifted student she started as a Carter, but she got bored and became a Sage. She struck the Sage job and began her own company from there.
Motivation: A deep hatred of gnolls; and she wants revenge against gnolls
Flaws: Disease. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Rose (20 gp). Chalcedony (20 gp). Blue quartz (15 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
