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NPC Generator

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Advanced [show]


Aerdeth Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and white with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. Through the years after Aerdeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aerdeth's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Aerdeth Crosis, Male Half-Elf Monk 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His hair is short and chestnut. This green eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Dworic and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Dworic Dankil, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Meriele Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman very much looks the part of a Hunter and is in decent physical shape. Her silver hair has been sun bleached extensively. Her half smiles and green eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic woman, Meriele's first love is herself. Her second love is also herself. She misses her home and complains about the freezing weather, even in summer.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Meriele Ostoroth, Female Elf Druid 7
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a auburn handlebar mustache and slicked back auburn hair. His amber unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Criminal record, Has a crush. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Elaim Battlehammer, Male Dwarf Bard 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 15 (+2)10 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. Aquamarine (1600 gp). Alexandrite (1600 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his silver hair up. His skin is flawless and his violet eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Passionate, Logical. Bonds: Rich, Attractive, Military. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Theobald Asheton, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Agnes Yeardley, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her chestnut hair is cut short with large spiked bangs in the front. This green eyed northerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth she was tutored by a cruel and relentless mentor. Agnes was born on a far northern plains where she grew up under the tutelage of her mother, an expert Sage. After a long history of fighting, Agnes and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Agnes Yeardley, Female Human Barbarian 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Driindar Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. She has wavy black crest. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the north, but her parents moved at a very young age to the south. A gifted student she started as a Layabout, but she got bored and became a Carter. She then took over the family business and is one of the better Carter for hire.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Immigrant, Debt. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Driindar Hashphronyxadyn, Female Dragonborn Paladin 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cloud In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and muscular, this southern man wears a simple pastel robe with black stripes complete with hood. His fur is orange and curly. His skin is flawless and his yellow eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Bonds: Attractive, Enemies, Immigrant, Religious. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Cloud In the Storm, Male Tabaxi Sorcerer 15
Medium (6'8") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 41 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +7, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (500 gp). Gold music box (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled electrum ring (7000 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.


Social Check DCs


Jo Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her auburn hair is still thick. She has several tiny opal earrings on each ear.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jo took refuge in the large cave and found the beat up crossbow and armor she uses now. She has dedicated herself to building a better world.

Motivation: She's looking for her big break; and money/treasure

Ideals: Optimist. Flaws: Depressed. Bonds: Rich, Adventurer, In love, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Jo Hogcollar, Female Halfling Warlock 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Tourmaline (150 gp). Jet (150 gp). Red garnet (150 gp). Sard (80 gp).


Social Check DCs

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