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NPC Generator

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Advanced [show]


Kansif Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. Her auburn hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a brothel owner, Kansif was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Kansif Dudley, Female Half-Orc Bard 7
Medium (4'11") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Hematite (15 gp). Aquamarine (1000 gp). Deep green spinel (150 gp).


Social Check DCs


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her long auburn hair reaches down to her waist. Her fierce green eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Symma studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and to reunite with her absent father

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Symma Timbers, Female Gnome Expert 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Animal Handling +6, Athletics +1
Senses Passive Perception 14
Languages Common, Gnome, Orc, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Bharash Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his scarlet crest well, parting it to the right. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Bharash and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Laborer

Voice: Old thin voice

Attributes [hide]

Bharash Ebynichtomonis, Male Dragonborn Expert 17
Medium (6'3") Dragonborn, Neutral Good (CR 17)
Armor Class 10
Hit Points 82 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4

Possessions: 6000 gp. Banded agate (16 gp). Lapis lazuli (16 gp). Bloodstone (50 gp). Deep blue spinel (1300 gp). Rock crystal (50 gp). Aquamarine (1300 gp). Blue quartz (16 gp). Red spinel (50 gp). Red-brown spinel (50 gp). Silver pearl (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Merihim Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy green pantaloons and a black scarf. His purple hair is drawn into a tight pony tail with a clover scrunchie. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Gnomish compassion; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Attractive, Adventurer, Slave, Military. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Merihim Revulsion, Male Tiefling Commoner 4
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points -3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 5 (-3)7 (-2) 6 (-2)15 (+2)
Skills Acrobatics +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adrex Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his white crest. His eyes are red and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Adrex embodies much of what other species detest in the Dragonborns. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Adrex Caavylteradyn, Male Dragonborn Rogue 12
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. Rhodochrosite (7 gp). Violet garnet (200 gp). Lapis lazuli (7 gp). Aquamarine (200 gp). Brown diamond (5000 gp). Smoky quartz (70 gp). Red-brown spinel (50 gp).


Social Check DCs


Kipper Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and he has money and likes to spend it

Flaws: Mundane. Bonds: Family, Attractive, Rich. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Kipper Loofollue, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ahrim Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is brown and curly. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahrim Agony, Male Tiefling Expert 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is chestnut, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Alvyn Tarkelby, Male Gnome Cleric 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs


Dynamic Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. His yellow fur is long and unkept. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To be a Bowyer again; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Dynamic Treat, Male Tabaxi Wizard 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills History +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Chrysoprase (50 gp).


Social Check DCs

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