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NPC Generator

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Advanced [show]


Pyntle Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a small hat to cover her moderate length brown hair. Her eyes are green and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to orcs. Days after completing her studies, news broke out that her hometown was attacked by orcs. Pyntle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Wants to open a new tavern; and revenge

Flaws: Ugly, Depressed. Bonds: Poor, Job, Enemies. Occupation: Marshal

Voice: German accent

Attributes [hide]

Pyntle Pingun, Female Gnome Bard 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 59 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +6, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 1000 gp. Moonstone (40 gp). Lapis lazuli (13 gp). Violet garnet (200 gp). Smoky quartz (40 gp). Sard (40 gp). Obsidian (13 gp). Red spinel (110 gp). Bloodstone (40 gp).


Social Check DCs


Ombul TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red armored body suit, with a simple green line shooting up and back down, and a wedding ring on his left hand. His brown hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Shepherd.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Flaws: Ugly. Bonds: In love, Job, Religious. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Ombul TellPenny, Male Halfling Paladin 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seven Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. He has moderate length brown fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Unemployed business at a young age. When Seven reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Bonds: Attractive, Job, Military. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Seven Timber, Male Tabaxi Druid 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Deception +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Burto was born on a far southern forest where he grew up under the tutelage of his mother, an expert Detective. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Rich, Family. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Burto Fatrabbit, Male Halfling Commoner 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is white, silky, and of moderate length. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Hupe hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Enemies, Adventurer. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Hupe Deephollow, Male Halfling Expert 14
Small (3'1") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 55 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +8, Animal Handling +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran, Ignan
Attacks Melee +2 / 4d6-3, Ranged +8 / 4d6+3, Grapple +5

Possessions: Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Pink pearl (100 gp). Jet (100 gp). Jasper (80 gp). Star rose quartz (80 gp). Rock crystal (80 gp). Aquamarine (800 gp). Jet (100 gp). Tourmaline (100 gp). Violet garnet (800 gp). Black pearl (800 gp). Carnelian (80 gp). Deep blue spinel (800 gp). Star ruby (1200 gp). 1 Minor magic item.


Social Check DCs


Chad Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His hair is long and golden with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman father left him crippled. He now owns his own business.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Chad Casilltenirra, Male Half-Elf Adept 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Jabbie Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is well dressed, constantly wearing a tan suit, pastel shirt, and tan tie, and his gloved hand is found clutching a ceremonial dagger. He wears his red hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Has a crush, Immigrant. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Jabbie Horcusporcus, Male Gnome Druid 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 7 (-2)11 (+0)
Skills Insight +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Terran, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 1 Thunderstones.


Social Check DCs


Melech Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a white scarf, he is not a threatening figure. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Philantrophist. Bonds: Rich, Family. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Melech Revulsion, Male Tiefling Warlock 8
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 7000 sp. Star rose quartz (60 gp).


Social Check DCs


Dûsh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black armored body suit, with a simple tan line shooting up and back down. He has wavy silver hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dûsh was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Dûsh Marley, Male Half-Orc Monk 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: Alexandrite (1200 gp).


Social Check DCs

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