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NPC Generator

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Advanced [show]


Arannis Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Arannis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Arannis Suithrasas, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alice Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her black hair down. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the north, but her parents moved at a very young age to the east. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she wants nothing more than to rejoin the army

Flaws: Sensitive, Fearful. Bonds: Poor, Immigrant, Military. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Alice Pinkerton, Female Human Adept 11
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2600 gp. Aquamarine (1400 gp). Sard (70 gp). Chrysoprase (70 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Jade (80 gp). Alexandrite (1400 gp). Black star sapphire (900 gp). Deep blue spinel (1400 gp).


Social Check DCs


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her long white hair reaches down to her waist. She has gleaming, smiling amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Shoemaker, but she was a colossal failure. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: She is greedy; and expand her business

Ideals: Disciplined, Logical. Bonds: Attractive, Slave, Rich, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Mella Teinithra, Female Elf Fighter 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Banded agate (7 gp). 1 Banded mail.


Social Check DCs


Bella Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in white turtlenecks beneath a green coat with blue slacks. She has chestnut hair. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. She uses divination through singing.

History: A powerful necromancer made her what she is. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Bella Greenleaf, Female Halfling Rogue 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Pelaios Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Pelaios Virtue, Male Tiefling Warrior 7
Medium (6'6") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)13 (+1) 10 (+0)18 (+4)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly golden, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Athletic. Flaws: Insomniac, Secretive. Bonds: Criminal record. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Drogo Walcott, Male Human Ranger 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Religion +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nuthra Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest and prefers brown and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her crest is greying and her face has many wrinkles. She has gleaming, smiling gold eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her religion dominates her actions; and several ex partners dislike her way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Nuthra Shestendeliath, Female Dragonborn Commoner 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. Red garnet (110 gp). Golden pearl (110 gp). Banded agate (5 gp).


Social Check DCs


Duergath Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His moppish golden hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich western family. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Gifted, Fighting. Bonds: Rich, Adventurer, Family. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Duergath Brazzik, Male Dwarf Fighter 6
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a red and green robe with the hood down. She wears her hair in dreadlocks. Her eyes are likewise green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of northern immigrants she idolized her mother. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: To prove her worth to the world.

Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Chenna Goodbarrel, Female Halfling Rogue 5
Small (2'9") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Tiger eye turquoise (11 gp). Chalcedony (30 gp). Moonstone (30 gp). Golden yellow topaz (900 gp).


Social Check DCs

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