Millicent Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears tight fighting clothing, which leaves very little to the imagination. Beneath her clothing is a huge mess of scar tissue. She keeps her black hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the east; and her relatives are trying to arrange a marriage
Ideals: Fighting, Joker, Entrepeneur. Flaws: Insomniac. Bonds: Slave. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Smoky quartz (40 gp). 1 Minor magic item.
Numba Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a worn and beaten armor. Her black hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Numba has worked very hard to control her curse. She was always very intelligent and has formed a secret society of specialists.
Motivation: She has a crush on the local Mason; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Disease, Secretive. Bonds: Religious, Has a crush. Occupation: Doctor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Ruloth Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her crest, while still mostly black, has prominent grey streaks. She is baby faced.
Personality: Ruloth wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Artistic. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 65 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
Possessions: 8000 sp. A roughly beaten golden orb (160 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Susannah Gentry, Female Human [Permalink]
Personal [hide]
Description: This woman wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Susannah was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Rich, Military. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Amber (90 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item.
Hoshû Blyth, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. Hoshû abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 8
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 7 (-2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp. Violet garnet (1200 gp). Carnelian (50 gp). Violet garnet (1200 gp).
Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. He wears a colorful flower in his red crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep.
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Tourmaline (150 gp). Amber (150 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Waywocket Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. Her auburn hair is still thick. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Waywocket hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born in the south, but her parents moved at a very young age to the east. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Artistic, Philantrophist. Bonds: Attractive, Immigrant, Rich. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Tourmaline (130 gp). Coral (130 gp). 1 Minor magic item.
Bagabug Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of tridents, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bagabug's homeland. Bagabug decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bagabug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Sapphire pendant on gold chain (2100 gp).
Rurik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. Rurik was born on a far southern plains where he grew up under the tutelage of his mother, an expert Barkeep. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 103 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +7
Possessions: 4000 sp. Moonstone (70 gp). Rich purple corundum (1000 gp). Emerald (1000 gp). Chrysoberyl (120 gp). Obsidian (15 gp). Peridot (70 gp). Eye agate (15 gp). Chrysoberyl (120 gp).
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